Published on Monday, September 22nd, 2014
Universe keeps expanding with fixes and new Nvidia certified cards
We’re really happy and excited to see the buzz that’s been building around Universe. We’ve seen some excellent user-made work and feedback. Thanks again to everyone who has taken time to try out our tools, given reviews, and reported issues.
We wanted to share with you some “behind the scenes info” from our Universe engineering team. Using our tools without running into serious bugs is very important to us. Beyond each individual tool’s use and effect, we consider a solid user experience a key feature within Universe.
One way we ensure a smooth user experience is to run a hardware check during the Universe installation process. Because all of the Universe tools are all completely GPU accelerated this check is used to make sure the graphics card on your system is going to be able to run the Universe Tools without issues. Our friends at Nvidia gave us early access to some new Quadro boards and we’ve been making sure Universe runs great on them. Our quality assurance team has certified that the Nvidia Quadro 4200 and 5200 runs all the Universe tools perfectly. They are fast and exceeded our speed expectations.
We are committed to not only add new plugins throughout the year, but also to improve performance and fix bugs. You will find today’s 1.2.1 update waiting for you right on your desktop when you launch your Red Giant Link application and open the Universe tab.
This release includes a couple new features and some important fixes:
- New presets added: ToonIt Paint, Retouch, and Cartoon now have presets from the ToonIt presets effect
- A fix to Vegas plugin issue of saving/loading user altered values after selecting a preset if the effect had a preset menu. We have added a “user defined” option in Vegas that the preset menu will always reflect. When selecting a new preset, all sliders will adjust properly and then the menu will switch back to user defined.
- Fixed: Edge Glow should work on Intel GPUs now
- Fixed: FCPX transitions should work correctly on images with alpha channels now
We are also expanding our community and looking for beta testers for new host applications. Currently the entire Universe library of tools supports Premiere Pro, Final Cut Pro X, Motion & After Effects on both Mac OS X and Windows. We recently added support for Sony Vegas Pro 11 and 12 with version 1.2 and are planning to add support for DaVinci Resolve in an upcoming release this year.
If you’re interested in becoming a beta tester, please submit your info on this online form and we’ll add you to our pre-release Universe betas for once we have plugins ready for testing: http://www.redgiant.com/universebetatesters/
Thanks again for your participation in the first six months of the Red Giant Universe community. We look forward to adding even more tools, enhancements, and crowd-sourced features over the next year as we expand even faster everywhere.
- Universe products team