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Red Giant and OS X 10.10
By cgoldby
Published on Friday, October 17th, 2014

OSX_Yosemite

Hi folks -

Yesterday Apple released OS X 10.10 (Yosemite). We wanted to let you know that all of our installers and standalone applications have been updated for the new Code Signing (GateKeeper) requirements. All of our products have had full rounds of testing, and we have not seen any issues. If you run into an issue with any of our installers being blocked from running by OS X’s GateKeeper, simply download the latest installer from our website and you’ll be good to go.

Red Giant Universe users: It’s slightly different for Universe. If you run into issues, download the latest Red Giant Link installer to ensure you wont run into any issues installing Universe updates in the future).

As always, if you have any problems, our support team is here for you.

Thanks for checking in!

- Andrew Cheyne, Director of Engineering

 

NEW | Red Giant Offload
By Aharon Rabinowitz
Published on Wednesday, October 15th, 2014

Offload_NL_v02

Hey folks – today we’ve released Red Giant Offload, a new addition to Shooter Suite 12.5.

Red Giant Offload is a simple, stand-alone application for safely offloading and backing up your footage from your camera’s media card to your computer and/or external drives. Offload runs on both windows and Mac and works with virtually all cameras, cards and media formats. No special hardware is needed, so Offload is ideal for use on set, in the field, or for when you return home.

“Offload knows data wrangling isn’t my day job. It’s not just the easiest, safest way to copy my footage, but it’s also the best on-set app for letting me stay on set!”     –Jason Wingrove, Filmmaker

Get it Now!

MORE ABOUT OFFLOAD

Pull files from your camera card, in the field, and get peace of mind. Offload is the fastest, simplest way to ensure your footage is protected.

  • Simplicity – Offload is easy to use, and works with virtually every camera, card, and format.
  • Safety – Every file is compared to the original to ensure an exact, pristine duplicate.
  • Redundancy – Offload can make an additional copy of your files to another destination or drive.

COMPATIBILITY:

Offload works on both Windows and Mac:

  • Apple Macintosh
    • Mac OS X 10.8
    • Mac OS X 10.9
    • Mac OS X 10.10
  • PC / Windows
    • Windows 7 64-bit
    • Windows 8 64-bit

Cameras, Cards & Media Formats: Offload is compatible with virtually all cameras and formats.

PRICING & AVAILABILITY:

  • New: $49
  • Crossgrade from BulletProof: $29 (BulletProof owners will get an email with a coupon code)
  • Shooter Suite 12.5 users: FREE  -  You can get the update HERE (in the latest Shooter Suite product installer)

Get Offload Now!

As always, if you have any problems, our support team is here for you.

 

SOFTWARE UPDATE | PluralEyes 3.5.4
By Aharon Rabinowitz
Published on Tuesday, October 7th, 2014

PluralEyes3_Update

Hey folks – We have a free update for PluralEyes 3.5 users. The new version is 3.5.4 and includes the following fixes, improvements, and features.:

  • In-app updates in PluralEyes 3.5 for Windows (already supported for OS X) to make the update process easier
  • Compatibility with the new OS X app signing requirements
  • Compatibility with the upcoming OS X 10.10
  • Digital signature update for Premiere Pro Connector
  • Now preserve original PCM quality audio in MOV media export
  • Improved support for mixed-frame rate projects
  • Fixes for several FCP X, Premiere Pro, and Media Composer issues
  • Better help for new users, including:
    • Warning for clips shorted than 5 seconds, with link to online help
    • Warning for unsynced clips, with link to online help

HOW TO UPDATE PLURALEYES:

You can get the update HERE (in the latest Shooter Suite product installer) or use Red Giant Link to update. Also, if you run PluralEyes, you may get a notification, at start-up, that there is an update. You can download the update directly through that, as well.

IMPORTANT NOTE FOR PREMIERE PRO USERS: If you have the PluralEyes 3.5 Connector for Premiere Pro installed (in CC or CS6), you will need need to install an updated version in order for it to continue to function correctly.  Otherwise the Connector window will fail to open inside Adobe Premiere Pro, and PluralEyes will not be launched. It’s easy to update. LEARN MORE.

As always, if you have any problems, our support team is here for you.

 

 

Vote for a New Effect in Universe Labs
By Aharon Rabinowitz
Published on Thursday, October 2nd, 2014

1_3_LabsVs_610

Hey folks – when we launched Red Giant Universe, we asked you to take part in helping us decide what to make next. Through Universe Labs, based on your votes, we created the Compound Blur effect and the Exposure Blur Transition.

Now, as we make our way towards Universe 1.3, we’ve opened up voting once again – this time with 2 new effects on the table:

  • Pixel Glow EZ
  • Eliptical Distortion

Learn more about and see them in motion at our Universe Labs page. And don’t forget to vote!

If you are not yet a member of Universe, and you want to take part in the vote (and get lots of free stuff too) become a free member RIGHT HERE.

 

Universe keeps expanding with 1.2.1 fixes and new Nvidia certified cards
By rpierich
Published on Monday, September 22nd, 2014

Universe keeps expanding with fixes and new Nvidia certified cards 

We’re really happy and excited to see the buzz that’s been building around Universe. We’ve seen some excellent user-made work and feedback.  Thanks again to everyone who has taken time to try out our tools, given reviews, and reported issues.

We wanted to share with you some “behind the scenes info” from our Universe engineering team. Using our tools without running into serious bugs is very important to us. Beyond each individual tool’s use and effect, we consider a solid user experience a key feature within Universe.

One way we ensure a smooth user experience is to run a hardware check during the Universe installation process.  Because all of the Universe tools are all completely GPU accelerated this check is used to make sure the graphics card on your system is going to be able to run the Universe Tools without issues.  Our friends at Nvidia gave us early access to some new Quadro boards and we’ve been making sure Universe runs great on them. Our quality assurance team has certified that the Nvidia Quadro 4200 and 5200 runs all the Universe tools perfectly. They are fast and exceeded our speed expectations.

We are committed to not only add new plugins throughout the year, but also to improve performance and fix bugs.  You will find today’s 1.2.1 update waiting for you right on your desktop when you launch your Red Giant Link application and open the Universe tab.

This release includes a couple new features and some important fixes:

  • New presets added: ToonIt Paint, Retouch, and Cartoon now have presets from the ToonIt presets effect
  • A fix to Vegas plugin issue of saving/loading user altered values after selecting a preset if the effect had a preset menu. We have added a “user defined” option in Vegas that the preset menu will always reflect. When selecting a new preset, all sliders will adjust properly and then the menu will switch back to user defined.
  • Fixed: Edge Glow should work on Intel GPUs now
  • Fixed: FCPX transitions should work correctly on images with alpha channels now

We are also expanding our community and looking for beta testers for new host applications.  Currently the entire Universe library of tools supports Premiere Pro, Final Cut Pro X, Motion & After Effects on both Mac OS X and Windows. We recently added support for Sony Vegas Pro 11 and 12 with version 1.2 and are planning to add support for DaVinci Resolve in an upcoming release this year.

If you’re interested in becoming a beta tester, please submit your info on this online form and we’ll add you to our pre-release Universe betas for once we have plugins ready for testing: http://www.redgiant.com/universebetatesters/

 

Thanks again for your participation in the first six months of the Red Giant Universe community. We look forward to adding even more tools, enhancements, and crowd-sourced features over the next year as we expand even faster everywhere.
- Universe products team

 

OSX GateKeeper Code Signing Updates
By Andrew Cheyne
Published on Wednesday, September 17th, 2014

OSX_Yosemite

UPDATE: Now that Yosemite has been released, we are Yosemite compatible. Read more HERE.

———-

Hi folks -

We wanted to let you know that all of our installers and standalone applications have been updated on the website in preparation for new Code Signing (GateKeeper) requirements coming in both OSX 10.9.5 (Mavericks) and OS X 10.10 (Yosemite). Neither of these versions of OS X are available yet (outside of beta), but we wanted to make sure we had all of our products ready. If you run into an issue with any of our installers being blocked from running by OS X’s GateKeeper, simply download the latest installer from our website and you’ll be good to go.

Red Giant Universe users: It’s slightly different for Universe. If you run into issues, download the latest Red Giant Link installer to ensure you wont run into any issues installing Universe updates in the future).

As always, if you have any problems, our support team is here for you.

Thanks for checking in!

- Andrew Cheyne, Director of Engineering

 

FREE UPDATE – Trapcode Particular 2.2.3 & Trapcode Sound Keys 1.2.3
By Andrew Cheyne
Published on Wednesday, September 17th, 2014

trapcode

Hi folks-

We have released updates to both Trapcode Particular and Sound Keys today, to address a couple of bugs we’ve been made aware of:

  • In Particular 2.2.3, we have fixed an issue that could cause flickering in rendered output related to the Global Performance Cache in After Effects.
  • In Sound Keys 1.2.3, an issue that could cause all the generated key frames to be placed at time zero has been fixed.

The updates for both Particular and Sound Keys are available for both Mac and Windows on all supported hosts.

You can get the free update HERE (the full Trapcode Suite Installer) or use Red Giant Link to update both products without having to download the full installer (simply launch Red Giant Link and click “Update” next to Trapcode Particular and Trapcode SoundKeys).

As always, if you have any problems, our support team is here for you.

- Andrew Cheyne, Director of Engineering

 

SALE | Get 20% off everything for 36 hours at Red Giant
By Aharon Rabinowitz
Published on Tuesday, September 16th, 2014

IBC-NL

Miss out on the deals at IBC?

Don’t worry, we’ve got you covered – it’s your chance to get 20% OFF EVERYTHING in the redgiant.com store. That means discounts on all Suites, individual products, Guru Presets, upgrades and academic purchases.

Use Coupon Code REDSALE20 – and start shopping HERE.

But hurry, like all good things this won’t last long – 36 hours to be exact. This Sale ends tomorrow, September 17th 2014, at 8pm PST.

As always, if you have any questions or problems, our support team is here for you.

 

SOFTWARE UPDATE: Key Correct 1.3 Adds Support for Premiere Pro
By Red Giant Team
Published on Thursday, September 11th, 2014

KC

Hey folks- Following on the heels of our Primate Keyer 5.1 update, we’ve continued to add more host applications to our Keying Suite products. We’re proud to announce that as of today, Key Correct now includes support for Adobe Premiere Pro. Being true to our Red Pledge, this is a FREE update for existing users of Key Correct 1.2.

  • You can get the free update HERE.
  • Buy Key Correct HERE.

About Key Correct

Key Correct is an integral part of keeping your composite look natural and realistic. This set of 15 plug-ins can be used to soften alpha channels, match foreground and background colors, fix outlines, and clean up noise. Key Correct is the secret ingredient for top-quality results from popular keyers like Primatte Keyer (our favorite!), Keylight and Ultimatte.  While Key Correct had only previously been available to After Effects users, Key Correct 1.3 now opens up our powerful keying tools to editors working in Premiere Pro.

Compatibility:

Key Correct runs on Windows and Mac and now includes support for:

  • After Effects: CC (2014), CC, CS6, CS5.5, CS5
  • Premiere Pro: CC (2014), CC, CS6

Pricing and Availability:

As always, if you have any questions or problems, our support team is here for you.

 

UPDATE: Universe 1.2 – New Stuff, New Host and More
By Aharon Rabinowitz
Published on Wednesday, September 3rd, 2014

Universe 1.2 Free Update

Hey folks – when we released Red Giant Universe, we promised frequent updates. And in keeping that promise, today we are releasing another update to Universe, with version 1.2. Universe 1.2 brings the following new awesomeness to our library of GPU-accelerated tools:

  • 9 New free and premium effects and transitions (so there are now 68 tools in the Universe library)
  • Native-style Premiere Pro transitions for CC and CC2014 – a big customer request
  • Sony Vegas support (version 12 and 13) – that’s right. Virtually all of the universe tools now run in Sony Vegas.

WHAT IS UNIVERSE?

In short, Universe is a community built around a library of GPU-accelerated effects and transitions for After Effects, Premiere Pro, Final Cut Pro X, Motion, and Sony Vegas. If you are new to Universe, and want to know what it is about, this video may help:

Don’t forget, Universe basic membership is FREE and comes with 37 FREE effects and transitions that are free forever. Premium members get an additional 31 Effects and transitions.

How to get Universe 1.2

  • If you are an existing Universe member, the new tools and updates can be downloaded directly through Red Giant Link.
  • If you are new to Universe, and want to join, you can sign up for free membership HERE.

IMPORTANT NOTE FOR PREMIERE PRO USERS

The following is only relevant to users of CC and CC 2014: In this version of Universe, we have updated transitions for users of Premiere Pro CC and CC2014. This change, requested by you folks, brings native-style transitions to Premiere Pro. The good news is, the speed up your your workflow dramatically. The (possibly) bad news is that they are not compatible with the old-style of transition. So… if you had previously used the old-style of transition, and want to open older saved project files, you can download the legacy versions of the transitions (and read more info) HERE.

Both versions can be installed side-by-side in Premiere Pro CC and CC2014, however, we recommend using only the new versions for future projects. Here’s a video that will explain a little more:

NOTE FOR VEGAS USERS: In this version of Universe, we are including support for Sony Vegas 12 and 13. While 67 of the 68 effects work in Vegas, one of the tools (Billowed Background) could not be ported at this time. We are working with Sony to fix the issue.

As always, if you have any problems, our support team is here for you.

 

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