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COMING SOON: Spring Sale – 25% Off
By Aharon Rabinowitz
Published on Tuesday, April 14th, 2015


Hey folks – we wanted to give you plenty of advanced warning: we are having a 24-hour Spring Sale on April 28th, where you can save 25% off everything in our redgiant.com store.

  • When: Tue. April 28th, 2015 8:00am PSTWed Apr 29th, 8:00am PST (24 hours)
  • Discount: 25% off everything in the redgiant.com store.

The sale discount is for everything in the Red Giant store, including:

  • Suites
  • Individual products
  • Full licenses
  • ​Upgrades
  • Universe Subscriptions
  • ​Academic store (which is already 50% off)

If you have any pre-sales questions, we are here for you. Please contact us at redgiant.com/support and we’ll help you out.

HOW TO SAVE 25%: To redeem the 25% discount, simply apply the coupon code that will be found on our site on April 28.

IMPORTANT: This sale does not include our Red Giant Volume Program.

For pre-sales questions, please contact us at redgiant.com/support and we’ll help you out.



NAB Panel: Breaking the Hollywood Mold
By Aharon Rabinowitz
Published on Sunday, April 5th, 2015


Hey folks – in conjunction with Adobe, we are presenting a discussion panel for filmmakers on the subject of bypassing the Hollywood business model, and finding success on YouTube and other online platforms. On the panel will be some of our favorite online filmmakers:

  • Ryan Connolly – Film Riot/Triune Films
  • Sam Gorski & Niko Pueringer – Corridor Digital
  • Seth Worley – Red Giant

The panel, moderated by Adobe’s Dave Werner, will take place on Wednesday, April 15, 11:45 AM – 12:45 AM, in Room S220. Full details HERE.

Hope to see you there.


UPDATE: Shooter Suite, Magic Bullet Suite, Universe
By Red Giant Team
Published on Monday, March 30th, 2015

Hi Folks – today we are releasing some maintenance updates to Magic Bullet Suite, Shooter Suite, and Universe.

The updates for Magic Bullet Suite (v.12.0.3) and Universe (v.1.4.1) contain bug fixes for minor issues reported by a small group of customers.

The update to Shooter Suite (v.12.6.3) represents a major maintenance release addressing the following PluralEyes issues and more:

  • Improved support for multichannel audio from popular audio recorders such as Odyssey 7Q and Atomos Ninja 2.
  • Fixed an issue with MP3 audio import
  • Improved integration with Premiere Pro projects
  • Fixed a video export issue when nine or more audio channels are used
  • Improved clip layout after an audio sync to reduce empty space
  • Improved Avid Media Composer support that reduces import errors.


  • You can get the updates HERE (from the latest Suites and Universe product installers) or use Red Giant Link to update.
  • For PluralEyes only: If you run PluralEyes, you may get a notification, at start-up, that there is an update. You can download the update directly through that, as well.

As always, if you have any problems, our support team is here for you.




FREE PROJECT | Trapcode Paint Splatter
By Aharon Rabinowitz
Published on Tuesday, March 24th, 2015

Trapcode Paint Title

Recently, I saw an awesome video from Claude Autret creating a beautiful 3D paint splatter effect with Trapcode Particular.

I reached out to him, and asked if he could share his paint mixing secrets. Claude was kind enough to oblige and to share the project file (download link below). Claude had this to say:

I wanted to work on my Trapcode skills, as I’m mostly using Form and haven’t yet mastered Particular. My idea was to try some organic effects with auxiliary particles, having lots of them so they merge together. My first try was this:

Then I found some inspiration on projects using the glass effect on fractal noise to make some kind of liquids. Combining it with Particular seemed like a good Idea so I got started.

I tried to be as tidy as possible for this project, so all comps are using the same base layers. Everything is done in AE as I didn’t want to have extra files hanging around, you can see my “2015” background & emitter is just a stack of mattes to get those nice stains. So it’s really easy to change the colors or even the text from which particles are emitted.

I’m using two Particular layers, one for the liquid itself, and another one without aux particles, to get those drops floating around, bringing some depth.

Here you can see the 3 systems: Pink ones are the main particles, Blue ones are the aux system retaining velocity with some turbulence, and Yellow is the second particular layer for the drops.

The layer emitter has a ramp mask revealing the stains, so I could offset the explosion between the letters ( my first project was using one comp per letter to get more control, but this seems more than enough ). Then the magic trick is the physics time factor: you can get that sweet slow-motion effect, super smooth, without time remapping, just by turning the time factor down a lot. You can just turn it all the way to zero and you have a nice frozen scene you can revolve around.

Once everything is in place and pre-comped, camera linked to the main comp, I just added some color correction and a tuned glass effect to get that liquid look.

I’m using a duplicate comp for the shadows, and a masked solid to cheat some sort of rotoscopy on parts that didn’t fit. As everything uses the same layers, it’s all synced. Shadows from the rest of my objects come from a parallel light lined up, and     are using my partciles’ fake ones as alpha matte so they don’t overlap.

The rest is just part of the design I had in mind, blueprint style with 3d lines. As usually I use Form to add more depth to the scene, a lot of color correction, rgb split and so on to composite everything, and a nice Lens Flare from Universe to add some life. I also use a masked Fast Blur layer to fake the camera aperture I could not use ( because of the glass effect applied afterwards).

It renders in about half an hour on my workstation, but if you have an older computer you might struggle a bit and could reduce the number of particles, get rid of the shadows and shut down the adjustments layers.

Thank you Claude!

PROJECT FILE: You can download the FREE project file at Red Giant People – or if you have any trouble, you can try this link as well.

Visit Claude’s site at: http://jissse.com/



UPDATE | Red Giant Universe 1.4
By Aharon Rabinowitz
Published on Tuesday, March 10th, 2015


Hey folks – Today we are releasing Red Giant Universe 1.4 – A new update to Universe that includes new free and premium tools, and Hitfilm 3 Pro support. In total there are 8 new tools (4 free and 4 premium), bringing the Universe library to 89 effects and transitions. If you already have Universe installed, the new tools and updates can be downloaded through Red Giant Link.

If you aren’t already a member, you can sign up for Free at http://redgiant.com/universe.

Some of my favorite tools in this release include Texturize, Knoll Light Transitions, and Soft Edge Wipe (a free tool that was created based on the voting in Universe Labs).


NEW HOST: This update also includes a new host app: Hitfilm 3 Pro. We’re excited to offer Universe to thousands of HitFilm users.

Download a Free Trial

As always, if you have any problems, our support team is here for you.


NEW: Red Giant Volume Program
By Aharon Rabinowitz
Published on Tuesday, March 3rd, 2015

Introducing the new Red Giant Volume Program – a floating license subscription​ program, designed for organizations with multiple artists, workstations, and facilities. This is a brand new affordable and flexible program that makes things like licensing, installation and updating, both easy and cost effective.

Our volume program is available to customers ordering 10 or more licenses.

Learn More Button


The Magic is Back: Introducing Magic Bullet Suite 12
By Aharon Rabinowitz
Published on Tuesday, February 3rd, 2015


Hi everyone – today we are super excited to bring you Magic Bullet Suite 12, which includes new versions of Magic Bullet Looks, Colorista, Mojo & Cosmo, plus the all new Magic Bullet Film.  There is so much awesome stuff in the new suite, it’s hard to talk about it all in a single blog post, so we’ll try and give you the important stuff.

Before we go any further, let’s get the obvious questions out of the way: Wait, weren’t these products previously in the Color Suite? Are you changing the name of the suite?

The answer is yes and yes – but actually, we are un-renaming the Magic Bullet suite. A few years ago, to make it simpler to understand what Magic Bullet Suite does, we changed “Magic Bullet Suite” to “Color Suite.” Turns out it was a pretty bad idea.  No matter how much we tried to tell you it was Color Suite, you all kept calling it Magic Bullet Suite in your emails, phone calls, and web searches. So we’re bringing back the “Magic” in Magic Bullet – a name we (and clearly you) love and are glad to have.

Magic Bullet Suite 12 includes 7 tools:

  • Magic Bullet Looks 3.0 (NEW)
  • Magic Bullet Colorista III (NEW)
  • Magic Bullet Film (NEW)
  • Magic Bullet Mojo 2.0 (NEW)
  • Magic Bullet Cosmo 2.0 (NEW)
  • Denoiser II
  • LUT Buddy


  • Full: $799
  • Upgrade: (from previous versions of Color Suite/Magic Bullet Suite) $199
  • Academic: $399


  • Host-App: All of the tools work in Adobe Premiere Pro, After Effects and more  – but it varies by host application.
  • OS: All tools work on both Windows and Mac.
  • Check the individual product pages for specific host-app and OS compatibility.

OK… so now on to the real details. Here are the insanely awesome super packed details on what’s new in Magic Bullet Suite 12.

MAGIC BULLET LOOKS 3.0  – What’s New:

  • New Preset Library: 198 entirely-new Looks presets, based on TV and Film, and created by Stu Maschwitz
  • Updated UI with enhancements to Workflow and Custom Looks management
    • Users can now rename/reorganize Custom Looks within the UI.
    • Tools can be “Pinned” to the tool chain so that they stay on the toolchain when selecting new looks.
    • Keyboard shortcuts have been added to lock the Looks and Tool Drawers open.
  • 41 Tools: 9 New Tools including:
    • ColorSpace: Use this tool to identify what kind of footage you are using. For best results, place this Tool first in the Tool Chain.
    • Colorista: A powerful 3-way color corrector, control over Hue, Saturation, and Luminance of individual colors, and a Curves control, all in one tool.
    • 4-Way Color: Ranged color correction for for Shadows, Midtones, Highlights, along with a Master color wheel that adjusts the whole image.
    • Shadows/Highlights: Region-based control over the brightness of shadows and highlights. Especially useful for recovering highlight detail, or adding fill light to shadows.
    • Lens Vignette: Add or remove vignetting. Results mimic real-world lenses, and you can optionally reposition the center of the vignette.
    • Duotone: Tint Shadows and Highlights with the colors of your choice.
    • Film Negative: Mimics the look of various film stocks. Best when used in conjunction with the Film Print tool found in the Post category.  22 Negative Film Stocks are included.
    • Film Print: Mimics the effect of printing film to various projection film stocks. Best when used in conjunction with the Film Negative tool found in the Camera category. 4 Print Stocks are included.
    • Mojo: Warms up skin tones while cooling the background. An easy way to get a customized “blockbuster” film look.


  • Full: $399
  • Upgrade: $99
  • Academic: $199

 Buy alone or as part of the Suite



  • Streamlined User Interface: A simpler, yet very powerful experience, that makes color correction a lot easier – especially in the Adobe workflow.
  • Open GL:  Colorista III has been rebuilt from scratch and now runs on the GPU – making it faster than ever before.
  • Highlights: Region-based control over the brightness of highlights. Especially useful for recovering highlight detail. – Same as the tool in Looks.
  • Shadows: Region-based control over the brightness of shadows. Especially useful for adding fill light to shadows.
  • Vignette: Powered by Lens Vignette, this allows you to add vignetting to your image that mimics real-world lenses.
  • Strength: Controls the overall strength of your effect.
  • Host-Apps: Now Runs in FCPX and Motion, in addition to Premiere Pro and After Effects

​COLORISTA II USERS: Read this important FAQ regarding compatibility of Colorista II and Colorista III project files (It’s good news, really).


  • Full: $199
  • Upgrade: $99
  • Academic: $99

Buy alone or as part of the Suite


Since Magic Bullet Film is pretty much all-new, it’s a little hard to list every feature here. So here are the big highlights:

  • Gives your footage the look of real motion picture film.
  • Chemistry: Magic Bullet Film emulates the entire photochemical process – from the original film negative, to color correction and finally to the print stock.
  • Stocks: Magic Bullet Film includes 22 Negative Stocks and 4 print stocks, giving you up to 88 cinematic combinations.
  • Real Film: Magic Bullet Film is based on real film and the real color grading experience of an industry expert.
  • Vintage/Modern: A simple slider makes it easy to give your footage a vintage color treatment, or to bring the colors into a more modern grade.
  • In addition, Magic Bullet Film  provides accurate measured film grain and a full-proof vignette tool that always feels natural.


  • Full: $199
  • Academic: $99

Buy alone or as part of the Suite


  • Both Mojo and Cosmo are now GPU Accelerated and render in near real-time.


  • Full – $99
  • Upgrade – $49
  • Academic – $49

Buy alone or as part of the Suite


  • Full – $99
  • Upgrade – $49
  • Academic – $49

Buy alone or as part of the Suite

As always, if you have any questions or concerns, our support team is standing by to help.



New Film: Old/New
By Aharon Rabinowitz
Published on Tuesday, February 3rd, 2015

Hey folks – today we are releasing Magic Bullet Suite 12, an update that includes new versions of Magic Bullet Looks, Colorista III, Mojo and Cosmo, and a brand-new product called Magic Bullet Film.

To celebrate this release, our film team created Old/New, a new short film, directed by Seth Worley, and narrated by Patton Oswalt.

Old/New is the story of Drew McHugh, a man whose penchant for the new — new devices, new fashion, new friends — is challenged when he discovers the rustic appeal of old-fashioned things. He quickly becomes obsessed with the reclaimed and well-worn – plummeting face-first down the rabbit hole of novelty and nostalgia.

We’ve also created a Behind the Scenes documentary, that walks you through our process for making films.

Thanks so much for watching! We hope our work continues to inspire you.




Welcome to our new site
By Aharon Rabinowitz
Published on Wednesday, January 21st, 2015

Hey folks – Welcome to our new website!

Of course, if you are reading this blog post, then you know that not all of it has been updated (this page, for example). We have a lot of cool stuff rolling out – a new blog, films page, an updated tutorial library with some cool functionality -  but we are doing it piece by piece so that we can test and improve.

We are working hard to make learning about our products, shopping, and watching tutorials a better experience, and we welcome any feedback along the way.

If you run into any problems, please let us know at http://redgiant.com/support. We are here to help.



Vote for a New Transition in Universe Labs
By cgoldby
Published on Tuesday, January 6th, 2015

Universe Labs 1.4

Hey folks – when we launched Red Giant Universe, we asked you to take part in helping us decide what to make next. Through Universe Labs, based on your votes, we have created the Compound Blur effect, the Exposure Blur Transition, and the PixelGlow EZ effect.

Now, as we make our way towards Universe 1.4, we’ve opened up voting once again – this time with 2 new transitions on the table:

  • Web Transform
  • Soft Wipe

Learn more about and see them in motion at our Universe Labs page. And don’t forget to vote!

If you are not yet a member of Universe, and you want to take part in the vote (and get lots of free stuff too) become a free member RIGHT HERE.


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