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NEW: PluralEyes 3.5, Shooter Suite 12.5 and More
By Aharon Rabinowitz
Published on Tuesday, July 29th, 2014

Hey folks – today we are releasing an update to our Shooter Suite, which includes new versions of PluralEyes 3.5 and Instant 4K (previously Instant HD).  New to the suite is Magic Bullet Denoiser II, our video noise reduction tool. Also included is the recently updated BulletProof 1.2, as well as Frames and LUT Buddy.


PluralEyes 3.5 adds support for more media formats, speed improvements, better sync accuracy and other highly-requested enhancements. Here’s the complete list:

  • AVCHD playback (that’s new for Windows) and for support spanned clips (that’s new for both Windows and OS X)
  • Supported media types for Replace Audio now greatly expanded
  • Lots of algorithm improvements result in faster and more accurate syncs.
  • Automatic correction for sync drift (Over time in long videos, sound and video can stop matching up perfectly- this will fix that)

Also new to Shooter Suite 12.5 is Instant 4K, an update to Red Giant Instant HD, which includes speed optimization (up to 3-4X) and new presets geared towards higher resolution formats. We’ve also added Denoiser II, our powerful video noise reduction tool, giving shooters a powerful tool for improving the quality of the video they shoot.

This all comes on the heel of BulletProof 1.2 – a recent, free update for owners of the Shooter Suite and BulletProof. Red Giant BulletProof is the Shooter Suite’s stand-alone application for reliable on-set backup and review of footage. The free update includes support for AVCHD and Canon MXF, opening it up to a world of new, popular cameras. BulletProof 1.2 also includes a new file reference mode to help drastically speed up the process. And, with the release of PluralEyes 3.5, comes BulletProof/PluralEyes integration, making it easy for BulletProof to hand off files to the popular audio/video sync app.

All-in-all, this release of Red Giant Shooter Suite delivers more integration, greater camera/format support, and fantastic workflow, speed and accuracy improvements, making it easy to bring your footage from set to post with confidence.


  • Shooter Suite 12.5 is available now for $399. Existing users of Shooter Suite 12 are eligible for a $99 Upgrade. GET IT NOW.
  • All Shooter Suite upgrade options can be seen HERE.
  • PluralEyes 3.5 is available now for $199. Existing users of PluralEyes qualify for a $79 upgrade. GET IT NOW.
  • Instant 4K is available now for $99. Existing users of Instant HD are eligible for an update to Instant 4K for $29. GET IT NOW.

FREE UPGRADE: If you bought Shooter Suite, PluralEyes or Instant 4K from (NAB DATE)  on, then you are eligible for a free upgrade. We will be sending you a coupon via email. Stay tuned.

Fully Functional trial versions of all of our software can be found HERE. (All of these tools are installed with the Shooter Suite product installer).

As always, if you have any questions or problems, our support team is here for you.


SOFTWARE UPDATE: Color Suite 11.1.4 – Bug fixes
By Aharon Rabinowitz
Published on Monday, July 28th, 2014

Hey folks – We’ve just released a maintenance update for Magic Bullet Looks 2.5, which includes bug fixes and enhancements.

Magic Bullet Looks 2.5.3
  • Magic Bullet Looks 2.5.3 solves an issue on Windows where Adobe Premiere Pro CC 2014 would periodically hang when using Looks.
  • Fixed an issue with the Tool Icon with the LUT Tool
  • The LUT tool has been added to Subject and Post tool categories.
  • Improved LUT Tool performance in Sony Vegas.
  • Fixed an issue displaying Overbrights incorrectly in Magic Bullet Looks.

You can get the update through the latest Color Suite 11.1.4 download HERE or use Red Giant Link to update.

IMPORTANT: In case you missed it, we recently fixed many other outstanding issues in Magic Bullet Looks, in a previous update (Color Suite V11.1.3). Those updates are also included in today’s update. READ MORE.

As always, if you have any questions or problems, our support team is here for you.


SOFTWARE UPDATE: PluralEyes 3.3.7 – Bug Fixes
By Aharon Rabinowitz
Published on Wednesday, July 23rd, 2014

Hey folks – Recently Apple released an update to FCPX (version 10.1.2). At that time, PluralEyes 3 was not compatible. However, with today’s release of  PluralEyes 3.3.7 and Shooter Suite 12.4.3, PluralEyes 3 is now compatible with FCPX 10.1.2. You can now safely download FCPX 10.1.2 for use with PluralEyes 3.

In addition, this update also includes bug fixes for some issues users reported when using PluralEyes with Premiere Pro and FCPX.


You can get the update HERE (in the latest Shooter Suite product installer) or use Red Giant Link to update. Also, if you run PluralEyes, you may get a notification, at start-up, that there is an update. You can download the update directly through that, as well.


SNL’s Adam Epstein & The Cutting Edge Tour
By Aharon Rabinowitz
Published on Thursday, July 17th, 2014

For the last 5 years, Adam Epstein has been editing for the SNL film unit – a team that has just a couple of days to make something that looks as polished and as real as the material they are often parodying. Adam describes himself as an editor who’s “been working professionally on promos, commercials, TV and film for longer than is healthy for my lower back,” and it shows in his work (“it” being his editing chops, not his lower back pain).

Adam is going out on the road to share his editing knowledge in the Cutting Edge Tour, and we’re proud to sponsor him. We also want to save you a few bucks too. Use discount code CETRED at checkout and get $10 off. REGISTER NOW.

On the Cutting Edge Tour, Adam will break down some of the techniques and theories that he uses, and he’ll share with you the experience that he’s gained working in a fast-paced broadcast environment. Some of those techniques involve the use of Red Giant tools so, naturally, we asked Adam to talk about how he uses our stuff in his stuff:

The post-production process at the SNL Film Unit requires tools that mirror what we do — they have to be fast and they have to be flexible. Red Giant’s products help us to more fully execute pieces that span a wide variety of styles and tones, while being lightweight and optimized to a level that they don’t get in the way of our unchanging weekly deadlines.

With the ultra-compressed nature of the SNL Film Unit post-production timeline, the more polished the look and feel we can give a piece from the get-go, the more we can focus on the most important aspect of the job: Is this piece working? Is it funny? Tools from Red Giant often save us from not having to take the time to explain that “yes, we’re going to eventually get rid of that greenscreen.” “Don’t worry, the color is going to eventually be what the piece needs.” This lets us be more free creatively, even if that freedom is often spent in search of a perfect fart sound effect. Or two.

We’re working on a piece that feels like a cop show from the ‘70s? Oh, hello there 3d Stroke and Magic Bullet Misfire.

Jaime Fox is jumping to camera in front of a green screen where we’ll be compositing a large explosion behind him? Nice to see you Keying Suite and Light Wrap!

The agents from “The Beygency” need a little bit more of a Tony Scott-esque color tone to really sell how serious they are about never disrespecting the Queen B? Mojo, get up there on that adjustment layer next to your responsible older brother Colorista! I’m sorry we’re only going to use you at about 20% opacity, but that’s not your fault — sometimes you just come on a bit too strong.

When it comes to making sure the pieces we shoot in a day and cut in another never look that way, Red Giant products are a favorite tool in the Film Unit’s arsenal. A great set of plugins will never make the piece for you — but they will help to make it better.

Save $10 on your registration when you use discount code CETRED at checkout.

Register NOW at www.CuttingEdgeTour.com


Vote for a new Transition in Universe Labs!
By Aharon Rabinowitz
Published on Tuesday, July 15th, 2014

Hey folks – when we launched Red Giant Universe, we asked you to take part in helping us decide what to make next. Through Universe Labs, we offered you 2 options: Compound Blur or Edge Glow. You voted for Compound Blur, and we delivered that effect with Universe 1.1.

Now, as we make our way towards Universe 1.2, we’ve opened up voting once again – this time with 2 new transitions on the table:

  • 3D Toss Transition
  • Exposure Blur Transition

Learn more about and see them in motion at our Universe Labs page. And don’t forget to vote!

If you are not yet a member of Universe, and you want to take part in the vote (and get lots of free stuff too) become a free member RIGHT HERE.


SOFTWARE UPDATE: Color Suite 11.1.3 – Bug fixes
By Aharon Rabinowitz
Published on Monday, July 14th, 2014

Hey folks – We’ve just released a maintenance update for Magic Bullet Looks 2.5 and Denoiser II:

Magic Bullet Looks 2.5.2

  • Magic Bullet Looks now supports 5k footage.
  • Adds compatibility for Final Cut Pro X 10.1.2 – Fixes a hang when using large footage.
  • Saving LUT Tool Custom Tool presets now works properly
  • Fixes an issue with 1440×1080 footage in Sony Vegas
  • Fixes an crashing issue with non ASCII character file paths
  • Fixes a crashing issue with offline computers
  • Fixes an issue in FCPX where the On-Screen controls could be permanently removed.

Denoiser II 1.4.3

  • Denoiser II has been moved out of the “Red Giant Color Suite” location inside After Effects and Premiere Pro. It can now be found  in the  “Red Giant Denoiser II>Denoiser II” folder in the effects pane.

Windows Users: We’re aware of a bug in Adobe Premiere Pro CC 2014 with Magic Bullet Looks causing a hang when opening saved projects and trying to resume editing. We’ve narrowed down the issue to an incompatibility with using Accelerated Plug-Ins and Magic Bullet Looks. We are investigating a fix for this issue with the team at Adobe and will keep you updated as we learn more.

You can get the update HERE or use Red Giant Link to update.

As always, if you have any questions or problems, our support team is here for you.


Red Giant and Final Cut Pro X 10.1.2
By Aharon Rabinowitz
Published on Tuesday, July 1st, 2014

UPDATE: All of our products are now compatible with Final Cut Pro X 10.1.2

Hey folks – last week, Apple released FinalCut Pro X 10.1.2. It looks like it’s full of some great new features, but at this time, we are not fully compatible, For now, we recommend you do not upgrade to 10.1.2 if you are using the following products:

  • Magic Bullet Looks (4K and 5K footage causing a crash)
    UPDATE: This has been fixed. READ MORE.
  • PluralEyes (XML not being imported properly)
    UPDATE: This has been fixed. READ MORE.

From our testing, it looks like our other FCPX Compatible plug-ins -  Red Giant Universe, Mojo, and BulletProof – are all working fine in the latest version of FCPX, and you should be safe to update to 10.1.2 for those products.

We are working on updates for PluralEyes and Magic  Bullet Looks, and hope to have them ready for you, shortly. Stay tuned.

As always, if you have any questions or problems, our support team is here for you.


New Tutorial: Mask Tracking & Color Grading in Adobe CC 2014
By Aharon Rabinowitz
Published on Tuesday, July 1st, 2014

Hey folks – here’s a new tutorial from director Stu Maschwitz. In this video Stu will show you how to use Adobe Creative Cloud 2014′s mask tracking tools to color grade with Colorista II and Magic Bullet Looks 2.5.

Helpful Links:

Here’s another great tutorial from Stu on creating the blockbuster film look:


Software Update: Knoll Light Factory for Photoshop
By Aharon Rabinowitz
Published on Friday, June 27th, 2014

Hey folks – we just wanted to let you know that we’ve posted an update (Version 3.2.3) for Knoll Light Factory for Photoshop that fixes a bug that existed for some Photoshop CC users.

In a previous version, if Knoll Light Factory for Photoshop was applied in Photoshop CC, there as a chance Photoshop would crash. Most systems experiencing the problem were on OS X 10.9 with a select few OS X 10.8 systems in the mix, as well.  In some cases, there were additional oddities (such as duplicate images or noise in the Knoll editor) associated with these crashes.

We have fixed these issue. Knoll Light factory for Photoshop now works in Adobe CC and CC 2014.

The update can be downloaded HERE, on the Knoll Light Factory for Photoshop updates page.


UPDATE: Red Giant Universe 1.1
By Aharon Rabinowitz
Published on Tuesday, June 24th, 2014

Hey folks – when we released Red Giant Universe, we promised frequent updates. Today, just 8 weeks after our initial launch, we’re excited to bring you Universe 1.1 -  A new update to Red Giant Universe that includes new free and premium tools, and updates to existing premium tools. In total there are 9 new effects, plus updates to 3 existing products! All told, there are now 59 effects and transitions in Universe, most of which are FREE!

How to get Universe 1.1

  • If you are an existing Universe member, the new tools and updates can be downloaded directly through Red Giant Link.
  • If you are new to Universe, and want to join, you can sign up for free membership HERE.

What’s New, At a Glance:


  • Universe Noise: Luminance Noise
  • Universe Blur: Compound Blur (Labs)
  • Universe Utilities: Color Gamma Conversion


  • Universe Glow: Glimmer
  • Universe Stylize: Carousel
  • Universe Stylize: Holomatrix EZ
  • Universe CrumplePop: SplitScreen Blocks
  • Universe CrumplePop: SplitScreen Custom Block
  • Universe ToonIt: ToonIt Sketch


  • ToonIt Paint: Add Halftone (P)
  • ToonIt Outlines: Added Chalk presets (P)
  • Universe Holomatrix: Added glitching, distortion, flicker and more (P)

New Tools, in Detail:


  • Luminance Noise: Add quick rendering of noise and grain to the Luminance channel of your footage. Self-animating by frame, this tool is highly useful for mimicking the look of 35mm film grain and other noise effects.
  • Compound Blur: A tool that blurs pixels based on the luminance values of another layer. This tool was chosen for development by the Universe Community through our Universe Labs.
  • Color and Gamma Conversion: Converts RGB to a different color space. Choose from RGB to YUV, YUV to RGB, RGB to HSL, HSL to RGB, RGB to Lightness, sRGB to Linear, Linear to sRGB, Video Gamma(2.2) to Linear, and Linear to Video Gamma(2.2).


  • Glimmer: Universe Glimmer creates colorful glints and animated twinkling effects at the bright areas of your image. This is a great effect for beauty shots, titles, music videos and more.
  • Carousel: Carousel captures the classic look of vintage color cross-processing, film fading, and vignettes.
  • Holomatrix EZ: Holomatrix EZ makes it even easier to create the same looks as Holomatrix, with streamlined controls and presets. This is an ideal tool for an editor who wants to work quickly to add effects to their text, logos and footage.
  • SplitScreen Blocks: A quick assist tool in cropping, positioning, and resizing multiple video layers into split-screen compositions.
  • SplitScreen Custom Blocks: Divide up the screen with customized shapes and break out of standard split-screen layouts with this advanced editing tool.
  • Universe ToonIt Sketch: Create a loosely “sketched” hand drawn look for your video footage, in a variety of styles: Color Sketch on Gray, Scratchboard, Sketch on Brown, Smooth Gray, and Cartoon Subtle.

As always, if you have any questions or problems, our support team is here for you.


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