Trapcode Maintenance Release: Form 2.0.1 and Lux 1.2.1
By Andrew Cheyne
Published on Wednesday, September 21st, 2011
By Andrew Cheyne
Published on Wednesday, September 21st, 2011

In case you missed it, we recently shipped Trapcode Form 2.0. Never content to just sit back, we spent some time post-release fixing up a few issues that we discovered and wanted to share the fixes for those issues with you today (as well as a bonus fix for Lux!). The issues we have resolved:
Lux 1.2.1:
- If the spotlight was pointed at 90 or 270 degrees to the camera, you end up with a single line of transparent pixels.
Form 2.0.1:
- A crash with opening some projects with OBJ models containing texture coordinates.
- Added support for point cloud and vertex only OBJs.
- Fixed an error when keyframing fractal field parameters.
- Catch and return AE error when using multi-processing with low memory, now returns an error dialog instead of rendering blank frames.
- Fixed world transform being double what it should be.
- Added Invert Z option for OBJ models exported with a z axis opposite to that of After Effects.
You can grab the latest Trapcode Suite 11.0.1 installer here. The suite installer contains the fixes for both Form and Lux.
Tags: Lux, maintenance release, Software Update, Trapcode, Trapcode Form


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