Archive for the ‘Trapcode’ Category
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Create Your Own Red Giant Bundle and Save
By Aharon Rabinowitz
Published on Tuesday, February 12th, 2013

We get a lot of emails and tweets asking us when we’ll be having our next sale. Well here’s some good news: The next sale is whenever you want it to be.

To make your love of filmmaking, visual effects, and motion graphics a little easier on the wallet, our new on-line store offer you the ability to bundle whatever products you need and to get a nice deal (up to 20% off your order) in the process.

Red Giant has over 30 individual products, while we group them in Suites allowing customers to get a substantial discount, the grouping of products isn’t always what you want.  We have kept our Suites because the product mixes are grouped for complimentary uses, but also we’ve added the ability to Create Your Own Bundle any time you’d like.

It’s simple, combine two or more copies of an individual product, or mix and match to your heart’s desire.  The more you add the more you save – you get up to 20% off the entire purchase for any purchase of 4 or more products.  Here’s little secret, the already heavily discounted Suites are each considered a single product and will receive an additional discount when combined with a second item.

As always, our products come with our Red Pledge Guarantee of no hassles, just happiness – which includes:

  • 30 day money back guarantee. Always! Even on rainy Sundays. No questions asked.
  • One price for all hosts. Your purchase works in all supported host applications and operating systems.
  • Free Support. Ask us anything, no charge, during business hours by phone, email or online chat.
  • Two computer license. One for your workstation and one for your laptop.
  • Rock solid products. We triple-check every product before shipping.
  • Easy Upgrades. ALL previous versions qualify for an upgrade to the latest release.


Exodus – New Film for Trapcode
By Aharon Rabinowitz
Published on Tuesday, January 15th, 2013

Trapcode has commissioned ‘Exodus,’ an animated short film to director/designer Magnus Östergren at Potemkin. The film uses Trapcode Suite with a focus on Trapcode Mir.

Mir, a plug-in for Adobe After Effects, provides the artist with a polygon mesh that can be displaced with a fractal and shaded in a number of different ways. Mir uses OpenGL so it give very fast feedback allowing you to play around and experiment, while getting instant results. You can download a trial HERE and start playing.

Magic Bullet Looks was also used for Color Correction, some look processing and film grain.

Östergren says “The film is set in space in an alternate universe. Logic and photo-realism are low priority but cool scenery and glows rule supreme”. Magnus, who also creates the soundtrack for the film, continues “I like the concept of ‘art by accident’, just letting stuff evolve, like in my music production. In Trapcode Mir I found a great tool for this method.”



UPDATE: Trapcode Suite 12.1 – Fixes and New Features
By Aharon Rabinowitz
Published on Thursday, October 25th, 2012

Hey folks – Happy Thursday! What better way to celebrate a perfectly good day of the week by giving you an awesome update to the Trapcode Suite – Now version 12.1.

This is a combination of both a maintenance update that includes bug fixes for the installer, for Form 2.0.4 and Particular 2.2.0 – And it also has a few new customer-requested features in the Particular update. We even have some new tutorials to cover the new features, as well as a new series of Particular 2 Getting Started tutorials from Harry Frank.

Anyone owning Trapcode Suite 12, Particular 2 and/or Form 2 can download the installer and get these updates and fixes for FREE! Get the Trapcode Suite installer HERE.

What’s new in Trapcode Suite 12.1:

Suite Installer Updates

  • This Suite 12.1 installer includes a fix to the issue of Form and Particular not properly installing in CS4 on Windows 32bit.
  • Installer registration fixes to Mir.

Particular 2.2.0

New Features:

  • New Default “Still” mode in Layer Emitter Sampling to be used if a still image is used as a Layer Emitter.
  • Newly Renamed Transform World controls as to differentiate them from the Emitter controls. Useful for writing expressions unique to this control.
  • There is a new “Lights Unique Seeds” control in Emission Extras to allow unique random seeds for each light emitter in scenes with multiple lights emitting particles.Random Seed needs to be set to 65536 or higher for this to work.
  • Unique Light Seeds also affects Streaklet random seed so that different lights get different Streaklet appearance.
  • A new “Particle Amount” feature under Rending allows you to quickly change the amount of particles shown for previewing when Particles/sec is keyframed.
  • The maximum visible particles has been raised to 20million.
  • New Layer Emitter mode RGB-XYZ Velocity that allows particles to get their velocity from the RGB of the Layer Emitter.
  • The “Affect position” control in Turbulence in the Physics controls now goes into negative numbers for a greater range of control.

Bug Fixes:

  • Fixed a bug with Layer Grid Emitter, properly kills particles if alpha is zero so it can be used with Aux (modes Particle Birth Time and Still).

Form 2.0.4

  • Fixed a bug that made Form crash on Mac when Time Remapped using two consecutive keyframes with the same value.

New Tutorials:

Free Presets

  • Ok – they aren’t all new, but there’s a ton (hundreds!) of FREE Trapcode Particular presets on our free site for sharing presets and templates – Red Giant People.


Trapcode Suite 12 is Here!
By Red Giant Team
Published on Tuesday, July 31st, 2012

Introducing Trapcode Suite 12 - the industry standard for broadcast and 3D design.

Get Trapcode Suite 12 HERE.

In short, here’s what’s new in Trapcode Suite 12 (see below for detailed info):

1. Trapcode Mir – Brand New Motion Design Tool

2. Guru Presets- 105 Particular/Shine from MoGraph artist David Vinson included in the installer package.

3. Maintenance Updates for: Lux, Echospace, Particular, & Form

1. Trapcode Mir: Create 3D motion design at OpenGL speed

Get Trapcode Mir HERE.

The core of Trapcode Mir is simple and powerful: A mesh object that’s made of polygons, shaped by fractal noise, and textured and illuminated in a 3D environment.   Mir uses the OpenGL rendering (hardware acceleration) so feedback and rendering is FAST!

Please download a Trial Version to test with your machine before purchase to see if your system performs well with Trapcode Mir.

Trapcode Mir is a powerful and fun plug-in that can do a lot. So to help you get started using Mir, Harry Frank has created 17 Mir Presets -  found in the AE Effects and Presets Panel. They’ll be installed with Mir and Trapcode Suite 12.

2. Guru Presets Now Included:

Don’t forget, David Vinson’s Shine and Particular Preset installers will be included in the installer package. They have their own separate installers (found in the “extras” folder) and serial codes (that will be sent to you with your order of Trapcode Suite 12).

3.  Bug Fixes:

  • Form and Particular  – fixes the issue of CS6 not updating sprite textures, layer emitters, and layer maps correctly when editing an input layer.
  • Lux 1.3.0 -  adds dither for 8 and 16 bit  (smoother gradients Lighting)
  • Echospace – fixes a bug with Layer Delay.


  • Trapcode Suite: $899
  • Trapcode Mir: $99
  • Trapcode Suite 12 Upgrade: $99
  • Trapcode Suite 12 Special Upgrade: $499 (Existing Customer Special. If you own Particular v2, or any four Trapcode products get the entire suite for only $499)
  • Trapcode Suite Academic: $499
Just bought Trapcode Suite 11? No worries! As a part of our Red Pledge Guarantee, customers who bought Trapcode suite 11 in the last 30 days, get a free upgrade. A coupon code will be emailed to you shortly.


Adobe CS6 Updates Are Here!
By Andrew Cheyne
Published on Monday, May 7th, 2012
Hey folks – as promised, we are ready day-one with CS6 compatibility for all of our products. If you own our current CS5.5 compatible products, your updates to CS6 are FREE.

To get your free CS6-compatible installers, please download them HERE.

For Magic Bullet Suite 11 users, you can alternatively use Red Giant Link to grab the latest installers. Depending on how you have notifications set up, Link will automatically update you when the release is available; just follow the on-screen instructions for updating. If Link isn’t set up to automatically grab updates, launch Link from your Applications Folder on a Mac (Applications > Red Giant Link) or from your Program Files on Windows (Program Files > Red Giant Link).

What are you getting?
  • Red Giant has been participating in Adobe’s CS6 beta programs to ensure all of our products work properly in the new host applications. This means that ALL of Red Giant’s products have been tested for quality inside of After Effects CS6, Premiere Pro CS6, and Photoshop CS6, where applicable.
  • To ensure full compatibility with CS6, please ensure you’re using the products included in this latest release. We did find bugs! And we fixed them!
  • The Magic Bullet, Trapcode, Effects, and Keying Suite installers have all been updated to support CS6 applications as targets for installing our products. This means you install once and your Red Giant products end up in the proper spot from the start – no copying of files required once the installer has run.
Known Issues
  • We are continuing to work with Adobe with a couple of issues that popped up very late in their beta process in both Trapcode Particular and Trapcode Form: The Orthographic Camera in After Effects CS6 is not working properly with Particular and Form.
  • Also in Trapcode Form: Form runs into ram preview issues if the Camera layer is not the same length as the composition. To prevent these issues, make sure the Camera layer extends from the beginning of the timeline, even if the Form layer begins somewhat later.
  • In Knoll Light Factory in OSX: When you have GPU rendering turned on, it causes artifacts in preview renders. This does not affect output renders.
  • For Magic Bullet QuickLooks: You need to click the “Apply Look” button twice in Premiere Pro CS6 in order to launch the Looks Builder.
  • And, in Toonit: Toonit sometimes causes crashes in Premiere Pro CS6 on OSX. We’re still working on the exact steps that cause this behaviour; it’s intermittent and hard to nail down (we’re also working on a fix!).
What next?

If you have any difficulty, please contact our amazing support team at:


Are you Ready for CS6? We Are.
By Aharon Rabinowitz
Published on Tuesday, April 24th, 2012

Hey folks – yesterday Adobe announced CS6, and committed to a release within 30 days. So now you’re thinking, “I’d love to get on board, but what about my plug-ins? I can’t MoGraph without Trapcode! I can’t cut without Magic Bullet!”

Well, if you’re ready to jump on CS6, I’ve got good news. 3 pieces of good news, actually:

  1. Red Giant Products will be CS6 compatible on the day of the CS6 launch.
  2. All current CS5 & CS5.5 compatible products will be updated to CS6.
  3. All CS6 updates will be FREE for existing users (so if you already own the product, or want to buy it now, you’re covered).

Yeah, we got your back.

Learn more about how we’re here for you by checking out our unmatched Red Pledge.


New Presets at Red Giant People
By Aharon Rabinowitz
Published on Wednesday, February 8th, 2012

Hey folks – there’s a ton of great new FREE presets at Red Giant People. Check them out:


New Tutorial on Creating an 80′s Retro Show Open
By Aharon Rabinowitz
Published on Monday, January 30th, 2012

A few weeks ago, I posted a project, inspired by some recent space animation from Trapcode Creator Peder Norrby. It started to have a real 80′s vibe so I went full on cheesy sci-fi. Here’s the result:

Red Giant TV Episode 69 – Cosmodius: Creating a Retro Sci-fi Logo Animation

In this episode of Red Giant TV, Aharon Rabinowitz walks you through the process of creating a Retro Sci-Fi logo. In addition to creating the logo, he’ll show you how to age the video to make it look like it came out of the early 80′s.

Watch the tutorial HERE.


Mark Your Calendar for Red Giant TV Live
By Aharon Rabinowitz
Published on Tuesday, January 10th, 2012

Red Giant TV Live – Episode 9: Get Seriously Fractalled Up

Have you ever wondered about the difference between Octave Multiplier and Octave Scale? Complexity and F Scale? Trapcode Form and Particular have some complex controls over the fractal fields. On January 17, In episode 9 of RGTV Live, Harry Frank will demystify these controls and show you how to use them in your design.

Mark your calendar! Event details are here:


New Tutorial from Seth Worley on Creating a Comic Book-Style Title Sequence
By Aharon Rabinowitz
Published on Tuesday, January 3rd, 2012

Red Giant TV Episode #68: First Issue Credits – Comic Book Title Sequence

Get ready to open a can of awesome, because in this Episode of Red Giant TV, Seth Worley shows you how to create an awesome 2.5D comic book-style title/credit sequence. Ka-Pow!
Watch it HERE.


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