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Supernova: Behind the Scenes of Red Giant Universe
By Aharon Rabinowitz
Published on Wednesday, March 12th, 2014

If you checked out Red Giant Universe, you probably caught that, in the Universe video, we promised frequent updates.  We know you’ve heard that kind of thing before, but we don’t make that promise lightly. We’ve built Universe in a way that allows us to deliver on that promise.

The secret is Supernova – an app we use internally to quickly create and update our Universe plug-ins. Here’s how it works:


Red Giant Universe – Public Beta
By Red Giant Team
Published on Wednesday, March 12th, 2014

We are proud to announce the the public Beta of Red Giant Universe.

What is Red Giant Universe?

Red Giant Universe is a community that gives members access to fast and powerful free tools for editing, filmmaking, visual effects and motion design.

Every tool in the Universe library of effects and transitions is GPU-accelerated, both Mac and Windows compatible, and works across multiple host applications including: After Effects, Premiere Pro, Final Cut Pro X and Motion. The Universe library of tools is continuously growing—new effects and transitions are added regularly, and existing tools are updated often, based on user feedback.

Are the plug-ins free?

This Public Beta release includes 50 plugins. Most of them are free, while some are available with a premium subscription. Here’s the breakdown:

  • 31 Free Tools (22 Effects & 9 Transitions)
  • 19 Premium Tools (12 Effects & 7 Transitions)

The Premium plug-ins are free for you to use during the Beta Period. After we release Universe 1.0, you’ll get a 30-day Universe Premium Membership for Free before the Premium plugins render with a red X watermark. If you choose not to purchase a Premium membership plan then you’ll remain a  Free Universe Member with access to the growing library of free Plugins.

What’s the Community part you mentioned?

Good question. While Universe has a great set of tools, what truly makes it unique is it’s community aspects. Through Universe Labs, you folks will get to help us choose what effects and transitions we build next – while premium members will eligible for invitations to early betas of new products, allowing you to give us early feedback and actively help shape Universe’s expansion over time.

I am totally sold! How do I join the public Beta?

It’s easy. Head over to the Red Giant Universe page, and sign in with your Red Giant ID (or sign up, if you don’t already have one – its free). Once signed in,  download and install Red Giant Link (just follow the on-screen instructions after signing in).

Why am I downloading Red Giant Link, and not Universe?

All Universe plug-ins (and many other Red Giant products) are downloaded, installed, and updated through Red Giant Link  – so you’ll need to download link to get access to the Universe library of tools. (Learn more about Red Giant Link)

OS Requirements:

  • Mac OS X Mountain Lion 10.8.5
  • Mac OS X Mavericks 10.9.0 and later
  • Windows 7 with Service Pack 1
  • Windows 8 and 8.1

Host App Compatibility:

  • Adobe After Effects CS5.5, CS6, CC
  • Adobe Premiere Pro CS6, CC
  • Apple FCPX
  • Apple Motion 5

IMPORTANT: Known Issues:

We discovered a couple of last-minute issues for Premiere Pro users on Windows that may prevent all or some of the Universe Plugins from appearing in the Application or cause errors during installation. These bugs may not affect all Premiere Pro Windows users, but if it does occur for you, please take note that we are currently working towards a fix for this issue in a second Public Beta release.

For more info on these issues please see this FAQ or visit our Universe Public Beta Forum to report problems.

Have more Questions?

For answers to Frequently Asked Questions, links to tutorials and users guides and more, check out the Universe resource page.

Sign up for Universe today. It’s free!


Final Cut Pro X 10.1.1
By Red Giant Team
Published on Thursday, January 23rd, 2014

Hey folks – Last week, Apple released Final Cut Pro 10.1.1. As you know, we have several products that work with FCPX, so we wanted to let you know that all is good.

All of the latest versions of the FCPX compatible tools in Color Suite (Looks, Mojo) and Shooter Suite (PluralEyes and BulletProof) are all good to go. Of course, to be sure you are using the latest versions of Looks, Mojo, PluralEyes and BulletProof you can always grab the latest Color and Shooter Suite installers HERE or use Red Giant Link to update.

BONUS: As an added bonus, Magic Bullet Looks now works with 4k footage (which is new with this release from Apple). Whoo hoo!

Just a reminder: All of our products come with our Red Pledge Guarantee of no hassles  – just happiness. That includes a 30-day money back guarantee, 2-computer license, free support and much more.

As always, if you have any problems, our support team is here for you.


Shooter Suite 12.3: Now with BulletProof for Windows
By Aharon Rabinowitz
Published on Wednesday, January 15th, 2014

Shooter Suite 12.3

We’ve got big news at Red Giant. Thousands of users helped us shape BulletProof by participating in our beta program for both Mac and Windows.  The Mac version was released in July, and today we are proud to announce that the Windows version is now shipping. Whether you shoot with a DSLR or GoPro, BulletProof is a complete footage prep solution that lets you focus on your story and get to the editor fast. Offload, backup, organize, review, color, deliver: BulletProof has your back at every step.

Bullet Proof is available as stand alone or as a part of Shooter Suite 12.3.

Shooter Suite 12.3 includes the following updates:

  • BulletProof 1.1.0
    • Update for Mac:
      • FCP 10.1 support
      • General Bug fixes
  • PluralEyes 3.3.1
    • Update for Mac
      • FCP 10.1 support
      • General Bug fixes

IMPORTANT: This update is FREE for existing Shooter Suite owners. Download the latest Shooter Suite installer HERE or use Red Giant Link to update.


Red Giant and FCPX 10.1 (Part 2)
By Aharon Rabinowitz
Published on Wednesday, January 8th, 2014

Hey folks – in a previous post we gave you a heads up that Magic Bullet Looks and PluralEyes 3 might not be fully compatible with FCPX 10.1. At that time, we asked for patience so that we could test further.

Good news! Magic Bullet Looks has been thoroughly tested by our QA team and is officially compatible with FCPX 10.1. To be clear, if you are on the latest version of Looks, no update is needed.

(Of course, to be sure you are using the latest version of Looks, you can always grab the latest Color Suite installer HERE or use Red Giant Link to update.)

As far as PluralEyes 3 goes, we found a few bugs and are working on an update, coming soon. Hang in there. We’re on it.

Thanks so much, folks.  Let us know if you have any issues we can help with. We’re here for you.


Closed for the Holidays
By Red Giant Team
Published on Monday, December 23rd, 2013

Just a heads up folks – Red Giant will be closed for our holiday break starting December 24th. We will reopen with our normal business hours, January 2nd 2014. We wish everyone a wonderful and safe holiday.

As always, you can get help on products by watching video tutorials or checking out our product FAQ’s.

See you in the new year!


Red Giant and FCPX 10.1 (Part 1)
By Red Giant Team
Published on Monday, December 23rd, 2013

Hey folks – Last week, Apple released a major update for FCPX that got a lot of people excited. We’re excited too. It’s full of a ton of professional features and some great organizational tools.

We know that while many of you want to update FCPX,  you also have some concerns about how it will effect your Red Giant Products. We would love to give the thumbs up.

Currently, Mojo and BulletProof are looking good, however other products are still in testing. So… Depending on what Red Giant products you are using,  it is our advice that you do not upgrade to FCPX 10.1 at this time.

If you upgrade, the following products may be effected:

  • PluralEyes 3
  • Magic Bullet Looks

Rest assured, we’re working on it. As soon as we can give the OK, we’ll let you know. We’re sorry for any inconvenience this may cause, but we know you’ve come to depend on our products – we want to make sure you don’t lose the ability to use them in your work.

Thanks for your patience.


Red Giant Year End Sale
By Aharon Rabinowitz
Published on Tuesday, December 17th, 2013

Hey folks – It’s our year end sale! If you have been holding off on buying Red Giant products like Color Suite or Trapcode Suite, now is the time to do it. If you buy anything from our store today, you will get 40% off – or more! Watch this video to learn more:

IMPORTANT: Use online coupon code:  yearend40

ALSO IMPORTANT: Sale ends December 18, 8:00AM PST.

Sale includes our pricing options available for corporate, academic and non-profit buyers. See details here.

Just to get you started, here are just a few of our awesome deals:

Color Suite


Reg. $599
Sale Price $359.40
Get all 5 products!

Magic Bullet Looks


Reg. $399
Sale Price $239.40
Get all 6 products!

Denoiser II


Reg. $899
Sale Price $539.40
Get all 10 products!

Denoiser II


Reg. $799
Sale Price $479.40
Get all 3 products!

All of our products come with our Red Pledge Guarantee of no hassles  – just happiness. That includes a 30-day money back guarantee, 2-computer license, free support and much more.

As always, if you have any problem during the sale, our support team is here for you.


Software Update: Color Suite 11.0.4 – Premiere Pro Compatibility
By Andrew Cheyne
Published on Monday, December 16th, 2013

Maintenance Update – Color Suite 11.0.4

Not too long ago, we released an update to deal with an issue some of you were having with Magic Bullet Looks and Colorista II pulling black frames with Premiere Pro 7.1. Internally, we classified the fix as a bit of a bandaid solution. It worked in most situations, but still needed some work to get to full resolution. With some help from Adobe, we were able to pinpoint exactly what needed to happen and we now have a full fix available! You can grab the latest update HERE or use Red Giant Link to update.

*Note: This fix requires Adobe Premiere Pro 7.2 to see the full fix. With Premiere Pro 7.1, you will still see the black frame issue.

What’s included:

  • Magic Bullet Looks 2.1.3
  • Colorista II 1.1.0

A big thanks to Adobe for their help in fixing this one!


PROXiMITY – A New Short from Ryan Connolly
By Aharon Rabinowitz
Published on Tuesday, December 10th, 2013

Hey folks – our good friend, Ryan Connolly recently released PROXiMITY, a new short that tells the story of a man thrust into a deadly game in which he must fight for survival. Ryan co-wrote the film with Red Giant Films’ Seth Worley (Director of Plot Device, Tempo, Spy Vs Guy). You can watch PROXiMITY right here:

(Warning: while not particularly gory, the film contains violence, and may not be appropriate for some viewers.)

YouTube Preview Image

Ryan tells us that 99% of the shots were colored with Magic Bullet Looks and Colorista II – two plug-ins from our Red Giant Color Suite – and color definitely helps in telling the gritty story. Color Matcher (from Key Correct – a part of Red Giant Keying Suite) was also used in the color correction process.

Click the image to see a larger preview.

SPOILER: The film draws it’s name from the need for the unwilling participants to stay near each other or face dire consequences. As I watched the film, it never occurred to me that lights on the main prop – an electronic shackle that is used to keep track of how far apart the characters stray from each other – weren’t practical. I just assumed they were, because it looked wholly unremarkable. But I was wrong. It turns out that Red Giant’s Harry Frank also contributed some of his own time on the film – as he was responsible for lighting up the shackle, in it’s various modes.

Everything was tracked in Imagineer Systems Mocha Pro or was manually tracked, frame-by-frame. Shapes and glow effects were applied to solids and composted on the shackles. The green, yellow, and red buttons were practical, but when they lit up, it was post.

It’s a really small thing, but I’m always impressed with VFX work when I don’t notice it. In fact, almost stood out in the film as VFX, even though a lot of tracking and VFX were used in the film – which only proves how much work went into making the effects blend in with the rest of the visuals – something not so easy to do in a non-studio setting, and where a camera is not locked down.

We’re proud of Ryan and his team – and, though this film is entirely his production, we’re glad that some of our Red Giant Films team could help him make it happen. We know how hard it is to get a film done, and to get it done well. Congratulations!

Check out Ryan’s awesome show, Film Riot – where he shows you how to create visual effects and more.


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