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In creating the main titles for Quantum of Solace, MK12 set out to design a powerful sequence that not only paid homage to Bond title sequences of the past but also exploited new technologies to its advantage, creating a micro-narrative to work in concert with the film's premise.
As many of the film's locales are desert-based (also a convenient analogy for Bond's mental state following Casino Royale), that became the thematic backbone of the title sequence. MK12 designed several sequences in which sand was an integral 'character', sometimes as a background element, but also at times coming to the foreground and behaving in ways that were impossible to capture on film alone.
For those sequences, MK12 created composites of manipulated live-action sand plates, advanced particle simulations and enhancements using Trapcode Form and Trapcode Particular.
“As we were working with a very compressed schedule, choosing software with a simple interface but complex output was critical. As with many of our past projects, the Trapcode Suite proved to be a useful, if not essential, production tool. Many of our final compositions in Quantum were enhanced & sweetened - and in some instances developed entirely - using Trapcode,” said the team at MK12.
About Quantum of Solace
Quantum of Solace, written by Neil Purvis & Paul Haggis and directed by Marc Forster, marks the 22nd entry into the Bond franchise. It follows James Bond as he hunts down Dominic Greene, a corrupt environmentalist seeking to gain control of natural resources around the globe. Bond also seeks revenge for his lost love interest from Casino Royale, putting him at odds with his superiors and his own duties as a secret agent.
Based in Kansas City, Missouri, MK12 is a design and filmmaking collective with acclaim in both commercial and artistic arenas. Founded in 2000 by art school refugees Jed Carter, Tim Fisher, Matt Fraction and Ben Radatz and later joined by Shaun Hamontree and Chad Perry, MK12's work constantly challenges the boundaries between narrative structure and experimental storytelling via juxtapositions of live action, graphic design, nostalgic influence and new technologies. MK12 has been sought after to direct numerous commercial & network-based projects and has also provided graphic design & animation for feature films such as Stranger than Fiction, The Kite Runner, Holy Wars and Quantum of Solace.
MK12's experimental & short film catalogue has been featured in many international film festivals and is frequently published in design & trade journals worldwide. Recently, their short film "Overload" – a collaboration with NY-based painter Brian Alfred – was inducted into the Guggenheim's permanent collection.
More information about this and other projects can be found at http://mk12.com.