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July 7th, 2011By Harry Frank

In this demonstration, Harry Frank shows how to add light and reflections to Trapcode Form by using a custom particle generated from a 3D Normal Pass in conjunction with Stefan Minning's Normality plug-in.

Download the project here:

people.redgiantsoftware.com/​Explore/​PresetDetail.aspx?PresetId=1835

For more information on Normality, visit 3dcg.net/​software/​normality/​

Comments

January 11th, 2013 at 5:13 amdavidp158 says:

Hello Harry - I always enjoy your tutorials, and learn a lot in the process.
As you mention using C4D in the beginning of this tutorial, I am wondering if you could produce a tutorial that shows some techniques using the camera and/or null position data that can be passedC4D to After Effects. I realize these tutorials are specific to Redgiant products, but I'dto make better use of Particular and Form with AE projects that include 3D elements created in C4D.
Thanks for tutorials!

December 10th, 2011 at 9:44 amwww.technomator.pl says:

you speak tooo fast ! but great tutorial ! please make tutorial also for christmas treeparticular ! thanks ! iyour tutorials !

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