In this demonstration, Harry Frank shows how to add light and reflections to Trapcode Form by using a custom particle generated from a 3D Normal Pass in conjunction with Stefan Minning's Normality plug-in.
Download the project here:
people.redgiantsoftware.com/Explore/PresetDetail.aspx?PresetId=1835
For more information on Normality, visit 3dcg.net/software/normality/


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