Setting up Scenes for Visualization in Cinema 4D
MoreUsers of all Red Giant products can upgrade with confidence to the latest version.
MoreWe are ready for Final Cut Pro 10.5.2 and Motion 5.5.1.
MoreNothing to see here! Hashi a.k.a. our favourite Action Movie Dad has been busy making another VFX Side Quest for you all, this time recreating the legendary Invisible Jet as “seen” in Wonder Woman 1984.
MoreOver five Mondays in March we will show how you can use Red Giant Universe to create beautiful graphical magic on the timeline, and share it across multiple hosts, operating systems, and workflows.
MoreVersion 14.0.3 Features Renewed Support for Final Cut Pro and Motion as well as Compatibility with MacOS Big Sur
MoreHashi a.k.a. Action Movie Dad takes you on a trip down 16-bit memory lane in a totally rad new VFX Side Quest, walking you through some simple techniques to turn your modern footage into a retro 16-bit video game using Adobe After Effects and Red Giant tools.
MoreFor many years at Red Giant, we provided world class training, resources, and creative support to mainly to our enterprise customers. When we merged with Maxon last year, I was fortunate to have the great trainers on Maxon’s staff join my team. Last year, with this new expanded team, we not only added Cinema 4D and Redshift to our programs, but also decided to bring all the great tips and techniques we had been providing to broadcasters, production facilities and design houses to the whole community with an ongoing series of free webinars. We held dozens of sessions last year and the response has been great. So, we’re planning many more throughout 2021!
MoreHi everyone- We just wanted to wish you a happy holiday, and to let you know that Red Giant will be closed from Thursday, December 24th through Friday January 1st (we’re back online on January 4th).
MoreJoin us every Monday in January as the Maxon Training Team take a deep dive into the Cinema 4D Volume Builder, where you’ll learn how to prepare meshes for 3D printing, develop workflows for sculpting, find out how to use Volumes to make particles, traced splines and fields, and discover multiple ways of using Volumes for Motion Graphics.
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