Magic Bullet Cosmo II


Below you'll find a description of how the different controls will adjust your footage.

Skin Selection

Show Selection: Before this control will operate, you need to first use skin sample. After Skin Sample has been used, Show Selection will show the mask that Cosmo II uses in order to isolate skin to perform it's correction. You can adjust how much of your footage is selected with Selection Offset and Selection Tolerance.

Skin Sample: In order for Cosmo II to take effect, this is the first parameter you'll need to use. Use this color picker to sample a section of your talent's skin. We recommend choosing a portion of skin that has even lighting for best results. Avoid areas where the skin is in shadow or areas where the skin may be altered by a bright light.

  • In Premiere & After Effects: Use the eye dropper tool to select the skin in the preview panel.
  • In Final Cut Pro X: Click the color swatch to launch the color selector, then click the eye dropper tool to select the skin in the preview panel.

Selection Offset: This control rotates the Hue of the current Skin Sample. Use this with Selection Tolerance to isolate the skin tones of your subject. To visualize the corrections from this control, it's helpful to turn on Show Selection.

Selection Tolerance: Widens or decreases the range of hues that Cosmo II will affect. Use this control if there's variations in your Talent's skin tone.

Skin Smoothing

Skin Smooth: This control will adjust the overall smoothness that is applied to the regions of skin that you've selected in the "Skin Selection" control grouping. Higher values will apply higher levels of smoothness which may cause the effect to perform slower.

Preserve Detail: This control will bring back fine detail in your subject's skin such as fine lines, eye lashes, etc.. to give Cosmo a more natural and subtle effect on your footage.

Preserve Contrast: This control will bring back contouring to your subject that is caused by variances in lighting. This is a refinement control to help adjust any drastic differences created from applying the plugin.

Sharpen Texture: This control helps sharpen any fuzziness created by Cosmo's adjustments.

Restore Noise: Brings back any noise underneath the areas Cosmo has affected the most. Since Cosmo is smoothening out the areas underneath it, it can create some noticeable noise reduction in the event your shot has a significant amount of noise.

Skin Color

Automatic Color Correct: Controls how much Cosmo will try to keep the skin tones within the ranges it's been applied to; this helps prevent skin tones from getting heavily affected by any other color correction in your shot.

Skin Yellow/Pink: Adjusts the amount of yellow (-100) or pink (+100) tones within the skin tones Cosmo has been applied to.

Skin Color Unify: Controls the variance in colors Cosmo has been applied to. Set to a higher value to lessen the variance and bring the colors closer together, or lower the value to let the tones have a higher range.

Show Skin Overlay: Toggles a grid showing the skin tones Cosmo is mapped to affect.

Strength: Adjusts how much Cosmo's results are overlaid onto the footage it's been applied to. Higher values will result in a more noticeable overlay, lower results will lessen the effect.