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Get Trapcode’s next generation of motion graphics. Trapcode Mir creates quick-rendering 3D shapes that are built on the power of OpenGL, previewing your effect instantly so you can keep on designing. You’ll play with a simple polygon mesh that is packed with 3D features, like fractal noise for distortion, texture mapping, repeating geometry, and After Effects light integration.
Mir generates smoothly shaded objects or flowing organic elements, abstract landscapes and nebula structures — all beautifully animated with light and depth. Break the speed barrier in After Effects with motion design that is fast, flexible and fun.
Getting started with Mir is easy. You'll need to set up a 3D environment with a camera and at least one comp light. Here are some basic steps to follow:
1. Launch After Effects.
2. Create a new composition (Ctrl/Cmd-N).
3. Create new comp-sized Solid layer (Ctrl/Cmd-Y). This solid should never be moved from center to move the form around. Instead, use the controls inside the effect.
4. Apply Effects> Trapcode> Mir to the solid.
5. Apply a preset from the Animation Presets menu. This will get your project started quickly.
6. Create a camera: Layer>New>Camera.
7. Create a light: Layer>New>Light. Spot lights will be treated as Point lights in Mir. You can have up to eight Point lights and unlimited Ambient lights in your scene.
Note: You should keep your vertices and multisampling controls as low as possible to achieve the best results with Mir. The more vertices added to your geometry, the more lag you will experience in render playbacks and previews.