Trapcode Particular

Particle Group > Glow Group

The Glow group adds -- you guessed it -- a glow to the particles. Active when Glow Sphere or Star are chosen as the Particle Type.

 ui-particle-glow1ui-particle-glow2ui-particle-glow3

At left, the full Glow group. At right, the Glow Sphere and Star options in Particle Type.

Size

Sets the size of the glow. High values give a heavier glow to the particle. Lower values give a faint glow.

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Left to right, Size is set low and high.

Opacity

Sets the opacity of the glow. High values give a more solid glow to the particle. Lower values give a more transparent glow.

glow-opac-low glow-opac-high

Left to right, Opacity is set low and high.

Feather

Sets the softness of the glow. High values give a feathery soft edge to the particle. Lower values give a more globular, solid edge.

glow-feather-lowglow-feather-high Left to right, Feather is set low and high. Transfer Mode

The Transfer Mode controls how particles are composited together. There are three options: Normal, Add and Screen.

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Normal: Normal composite operation.

Add: Particles are added together. Useful for light effects and fires.

Screen: Particles are screened together. Useful for light effects and fires.

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Left to right, Transfer Mode is Normal, Add and Screen.