Universe Legacy

An essential part of creating realistic composites is adding imperfections that breath organic life into your images. Universe Noise tools bring fast organic noise textures into all your favorite host applications. Add animated static to footage for an immediate gritty feel, or soften the perfect edges of a computer generated animation.


Luminance Noise

Add quick rendering noise and grain to the Luminance channel of your footage. Self-animating by frame, this tool is highly useful for mimicking the look of 35mm film grain.

  • The Amount control can be turned up to increase the amount of noise in the layer, or turn down towards 0% to decrease the noise.
  • The Contrast slider will increase or decrease how evident the difference between darkness and lightness of the noise is.
  • Set to 100% by default, the Scale control allows you to make the size of the noise larger or smaller.
  • The Persistence slider gives you the power to change how much the noise changes on the layer from frame to frame. The default is 1, which changes the noise randomly from one frame to the next, increasing this slider up to 30 will increase how long the pattern of the noise remains the same from frame to frame.
  • When turned on the Supersample checkbox creates a finer noise pattern on the layer.
  • Set to “Overlay” by default, the Blend Mode drop-down allows you to select the blending mode used to composite the blurred result over the original input image.
  • Use the Opacity Slider to make the effect more subtle and transparent over the original image.


A simplified version of the Turbulence tool, this plugin has a more streamlined UI with four patterns of noise types and controls for complexity, look for contrast, brightness, and gamma, as well as animation speed settings to make it easy to create evolving clouds with ease.

  • The first control, Pattern, allows you to set the basic pattern of the noises which will change the look of the generated noise. The default noise pattern is Cloud or you may choose another option from the drop-down menu: Billowed, Ridged, or Plasma.
  • The next control is Complexity, which will add more noise to your pattern when turned up towards 10. This works by multiplying the noise algorithm by what the control is set to.
  • You can use the Contrast parameter to intensify the difference between the black and white areas of the noise pattern or bring it down to 0 to make the pattern completely gray and contrast free.
  • Use the Brightness slider to set the overall brightness of the pattern.
  • The Gamma slider will change the levels of the pattern, bringing it up towards 10.0 will make it much darker while bringing it down to 0.0 will make the image much brighter.
  • The Animation Speed slider allows you to change how quickly the animated loop evolves from frame to frame.
  • The Zoom control will change the scale of the Noise fractal pattern within the frame. To make the pattern appear large, bring this slider down towards 0.0100 and to make the noise smaller and more static-like, change the slider to 100.00.
  • The Seed slider introduces a way to change the fractal pattern from its default into a more random pattern. Use this control to shift the noise pattern in a subtle but noticeable way.
  • Opacity lets you adjust how translucent the layer is from it’s default 100 to a more transparent state, letting the background layer show through.
  • Chose from the Blend Mode drop-down to select the blending mode used to composite the Turbulence noise result over the original layer image.