A simulated lens distortion effect that mimics real-world lens aberration, in which there is a failure of a lens to focus all colors to the same convergence point. This effect includes color splitting, lens distortion, blurs and lens textures for added realism.
- Drag the uni.Chromatic Aberration effect onto your clip.
Modify the Effect
- Adjust the Master, Red, Green or Blue Distortion to change the position of the distorted color channel in the footage.
- When brought up towards 2.000, the Master, Red, Green or Blue Scale control enlarges the colored aberration portions within the image of the selected channel.
- Use the Lens Distortion slider to change the amount of bending effect the plugin brings to the footage.
- The Flatten control will bend the footage towards the camera correcting distortion from a wide angle lens.
- The Blur Group will give you advanced options to add blur to the effect.
- The Edge Blur slider will increase a soft blur to the areas affected by the Chromatic Aberration effect.
- The Radial Blur will soften the effect directionally, towards the focal point of the layer.
- Use the Edge Radius slider to increase or lessen how much of the image is affected by the blur.
- The Edge Falloff slider changes how gradually the blur changes to the sharp part of the image.
- The Aspect slider changes the shape of the blur mask, widening it as the number is brought down towards 0.000 or making it more thin and narrow as it’s brought towards 4.000.
- The Lens Texture group has options to add a simulated organic noise and texture to the lens.
- Choose from the type of noise preset from the Lens Texture drop down menu: Dirt, Bokeh, Dried, Frozen, Salt, Smudges, Soap, Viewfinder, Water Drops, or Layer for a custom layer of your own choosing.
- When the Layer option is selected, use the Texture Layer drop down menu to load your own layer to use as a texture.
- To increase the effect of the chosen preset push the Texture Amount slider up towards 100.
- As with the edge controls the Mask Radius changes the size of the texture mask.
- The Mask Falloff control changes how gradually the texture falloff from the rest of the footage.
- The Mask Aspect slider changes the shape of the blur mask, widening it as the number is brought down towards 0.000 or making it more thin and narrow as it’s brought towards 20.000.
- Turn the Link Aspect Ratios checkbox off to unlink the edge mask aspect ratio from the lens texture mask.
- Stretch Map to Fit will force the displacement map to match the source image size, and is on by default.