Universe

SHAPE WIPE

Change from one source of footage to the next using a modifiable shape of your choosing. Shape Wipe allows you to control its position, direction, stroke, and other properties to get the look as close as possible to your liking.


Getting Started in a timeline   Premiere_icon FinalCutPro_icon Vegas_icon Hitfilm_icon Resolve_icon

  1. Drag the transition over your edit in the timeline, placing it at the end, beginning, or between two successive clips.
  2. Modify the Duration of the transition either by entering a length in the field, or dragging directly in the timeline.
  3. You can choose the Alignment (Center at Cut, Start at Cut, End at Cut, Custom Start) either by positioning the transition in the timeline, or by choosing from the Alignment drop-down in some host applications.

Getting Started in a compositor   AfterEffects_icon Motion_icon

  1. Apply the transition to the layer you want to transition from.
  2. Choose the footage layer you would like to transition to in the Transition B drop-down menu. (Note for Motion users: drag the footage layer up to the Transition B box).
  3. Animate your transition using the Mix slider from 0-100%. Set a keyframe for 0% where the transition should start, then set another at 100% for the end.
    • Note: When using a compositor, some parameters may appear to have no effect until the transition has been keyframed as outlined above.

Modify the Transition

  • Browse Presets brings up an array of presets which animate when hovered over. Double-clicking or highlighting a preset and clicking Select will populate the parameters below to create the selected appearance.
  • Shape contains a dropdown list of built-in basic shapes which determine what shape is used for the wipe. 
  • Shape Options twirls down a list of controls that are dependent on which shape was selected from the Shape menu above.
    • Rectangle Width controls the width of the Rectangle shape.
    • Rectangle Rounding rounds off the corners of both the Rectangle and Square shapes.
    • Star Inset adjusts the concavity of the Star shape's inner corners.
    • Star Points determines the amount of points the Star shape has.
  • Position is where the shape is located during the transition.
  • Start Angle controls the angle of the shape at the beginning of the transition.
  • Rotation Speed dictates how fast or slow the shape will rotate during the transition. 
  • Reverse will swap the footage inside of the shape with the outside of the shape.
  • Edge Softness controls the blur along the edges of the shape. 
  • Enable Stroke enables a line bordering the shape.
  • Inner Stroke Color and Outer Stroke Color adjusts the color of the Inner and Outer Strokes, respectively.
  • Inner Stroke Width and Outer Stroke Width controls the width of the Inner and Outer Strokes, respectively.
    • Note the only difference between the Inner and Outer Strokes is that the Inner Stroke overlays the center of the Outer Stroke
  • Stroke Blend Mode adjusts how the stroke is composited over the source footage, with standard blend modes available from the dropdown menu.
  • Stroke Glow toggles an optional glow emanating from both the Inner and Outer Strokes
  • Glow Intensity adjusts the brightness boost of the Stroke Glow.
  • Glow Radius controls how far the Stroke Glow tapers out from the Inner and Outer Strokes.
  • Glow Noise adds or removes optional fuzziness to the Stroke Glow