Add cartoon, painterly and pencil sketch effects to your footage. A major upgrade from the original Effects Suite ToonIt, this version is built for speed and is full of new features and effects.
Universe ToonIt is a collaboration between Red Giant Software and the technology company Toonamation, Inc.
- Drag the uni.ToonIt Studio effect onto your clip.
- Click the Browse Presets button to see the presets. Double-click any preset to apply. Once a preset is selected, you will see its name selected within the preset category drop-down menu below.
- Presets can also be applied directly from preset category menus:
- Cartoon Presets: primary cartooning tool that creates a full-fledged cartoon image.
- Paint Presets: provides options for giving video footage a hand drawn/painted effect with a variety of traditional "fine art" options.
- Sketch Presets: Create a loosely "sketched" hand drawn look for your video footage, in a variety of styles.
- Outlines Only Presets: an edge detection tool that creates a outlined "sketch" effect when applied to your footage.
- Thermal Presets: An effect that gives your footage a simulated look and color scheme of thermal imaging systems.
- Blur Presets: The Beauty Enhance presets give the soft Retouch effect useful for softening skin on closeups and glamour shots at different strengths.
- Post-processing Presets
- Expressionist Noise: A Rotoscoping plugin that simulates the feeling of breaking an image into small, tight, powerful strokes, as seen in Expressionist Art.
- Add for Preprocessing: when turned on will allow the user to use the Expressionist Noise controls that simulate the feeling of breaking an image into small, tight, powerful strokes, as seen in Expressionist Art.
- Substitute for Toon Style:
- For a quick start, choose an option from the EN Preset drop-down menu.
- The Stroke Size works in tangent with the Stroke Size Boost checkbox to give the edges of the image a strong, brush stroked appearance. Higher settings will produce larger strokes.
- The Tightness slider controls the degree to which blended edges across regions have to be similar to the original edge. Lower settings caused rendered strokes to be larger and looser. This is probably the most useful control to manipulate when using Expressionist Noise to preprocess other ToonIt effects.
- The Contrast slider brings out a stippled brush effect within the image, giving it a rougher, more contrasted feel when increased to 3.0.
- To increase the overall effect of the Expressionist Noise group, turn up the Amplify slider towards 7.0 to make strokes appear more visible.
- Lighten: raises the brightness of the image by a percentage value. This corrects any unwanted color blending in the cartooning process. The closer the two colors are, the more likely they’ll get blended by the process. By raising the Lightness (or brightness), you re-separate those colors a bit.
Tip: Lighten is also a good way to fix your footage if it looks too dark. This is similar to a brightness filter without any midtone control.
The Main Blur group sets the Blur style and Color properties used by the Roto Toon rotoscoping algorithm. To a large degree, the Blur group determines how detailed or soft the rotoscoping effect of the entire cartoon is. This is where ToonIt Cartoon's beautiful cartoon look starts. By default, the Blur group affects both the color fields and outlines of the cartoon.
- Blur Type: Three Blur Types control the type of blending and smoothing that occur among the color fields and outline segments.
- Smoothing Blur: Intended for a fast image cleanup - smoothing the image while retaining major edges. It is similar to Smart Blur in Photoshop, but produces a flatter, more stylized and “cartoony” result. It’s best when applied before other effects, and useful for preprocessing.
- Retouch Blur: A slightly slower image cleanup that smooths selectively, based on statistical analysis of the image surface. Results are similar to a high-quality lab retouching of a photo to reduce pimples and wrinkles, while retaining convincing hair and skin details. Can be used for effect preprocessing, but works well alone for one-step beauty enhancement of closeup and extreme closeup shots.
- None: Disable the Blur group and run ToonIt without a primary blur. This Blur Type disables all of the Main Blur controls.
- Blur Radius: This control is activated when the Smoothing Blur option is chosen from the Blur Type menu. Radius defines the size of a blur that is applied to the image before the Fill process step. The default is 2 with a value range of 1 to 3. A higher Radius value will result in greater smoothing of the brights and darks in the image. A value of 1 will turn off the Blur Type (the equivalent of selecting None as the Blur Type).
- Blur Boost: Check this box to resample the image across a wider area around each pixel, which will increase smoothing within the blur.
- Smoothing Color Range: This control is activated when the Smoothing Blur Type is chosen. Turning this slider up to 100 increases the range of color within the image that is affected by the Smoothing Blur.
- Retouch Blur Radius: This control is activated when the Retouch Blur option is chosen from the Blur Type menu. Radius defines the size of a blur that is applied to the image before the Fill process step. The default is 2 with a value range of 1 to 3. A higher Radius value will result in greater smoothing of the brights and darks in the image. A value of 1 will turn off the Blur Type (the equivalent of selecting None as the Blur Type).
- Retouch Blur Boost: Check this box to resample the image across a wider area around each pixel, which will increase smoothing within the blur.
- Retouch Blur Mix: Retouch Blur is a more subtle effect on the image than Smoothing. Use Retouch Mix to increase this Blur Type’s effect on the image.
Gives video footage a hand drawn/painted effect with a variety of traditional "fine art" options. Choose from the following options options to get your desired look:
- Soft Strokes
- Oil Paint
Note: Outlines are turned off by default on all of the styles, so changing the Outline Color and Blur controls won’t affect the image unless you Check on one of the “Add” outline checkboxes under one of the Outline groups.
ToonIt Cartoon is all of the ToonIt controls working together. You will probably use this filter the most. ToonIt Cartoon contains the internal rotoscoping and edge detection that together produce a fully realized cartoon effect.
- Cartoon Strength can be increased to flatten the color gradations within the fill areas, creating a more “stepped” dramatic difference between colors and shades within the image.
- Cartoon Strength Boost is turned on by default. It emphasizes the Cartoon Strength effect. Uncheck this box to get smoother transitions between colors in the image.
- Cartoon Softness blends the colors of the image together, softening details within the fill. This is especially useful for toning down contrasts in areas of shadow and highlight to get a softer yet stylized look.
- Cartoon Flatness is turned up to the maximum setting by default, creating the flat style of fill seen when ToonIt is applied. Lower values will decrease the flatness of the colored areas and bring a subtler, modeled look to your image.
Produce a softened, slightly blurred look to your footage. Use the Watercolor Options group controls to change the Translucency, Saturation, Lighten Shadows and add or diminish Contrast of the effect.
Under the Soft Stroke Options group you’ll be able to adjust the Soft Strokes Stroke Size for smaller more detailed strokes or larger more abstracted patches of color. Check the Soft Strokes Stroke Boost box to intensify the effect of the Stroke Size control and turn the Soft Strokes Multiplier Control up or down to increase or decrease effect.
Under the Oil Paint Options group you’ll be able to adjust the Oil Paint Stroke Size for smaller more detailed strokes or larger more abstracted patches of color. Check the Oil Paint Stroke Boost box to intensify the effect. Other controls include Oil Paint Looseness, Oil Paint Strength and Oil Paint Restore.
When applied, this effect gives a textured Impressionistic look to the Colored areas of ToonIt meant to mimic paint heavily applied with a palette knife. Under the Impasto Options group you’ll be able to adjust the Stroke Size for smaller more detailed strokes or larger more abstracted patches of color. Check the Stroke Boost box to intensify the effect of the Stroke Size control and turn the Multiplier Control up or down to increase or decrease the textured effect of the Impasto.
An effect that gives your footage a simulated look and color scheme of thermal imaging systems.
- The Thermal Hue Start and Thermal Hue End color pickers define the two tones that color the thermal filter.
- Chose from Upwards or Downward options to change the order of the blending of the two hues using the Thermal Hue Direction drop-down menu.
- Bring the Thermal White Threshold control down toward zero to bring out the light areas towards the the Hue End part of the filter spectrum
- Use the Thermal Ramp Shape slider to alter the gradient between the colors of the filter
- The Thermal Darken slider will bring more black into the shadows of the filter.
- The Thermal Blur Radius slider will soften the detail within the image if brought up towards 3.
- Checking on the Thermal Blur Boost checkbox will increase the overall blur of this effect.
- The Thermal Smoothing Color Range effect blurs the details even further within the color map.
Stylized coloration effects can be applied creating a look that simulates a printing or illustration technique.
- Duotone creates a two-color image that simulates a duotone printing process. Turned off by default, Duotone converts any ToonIt Cartoon shading effect to a two-color image. Light colors in the image are mapped to a Light Color, and dark colors are mapped to a Dark Color. That's really all there is to decide; it's a simple effect with just two settings.
- Add Duotone turns the effect on and off.
- Duotone Light Color defines the lighter of the two tones.
- Duotone Dark Color defines the darker of the two tones.
- What is a ‘duotone’? This is the result of creating a grayscale image from two different colors. In printing, duotoned photographs produce a richer, longer tone scale than is possible using only one ink color. Duotones can provide a very pleasing effect. While they may be built to have more or less color in different parts of the image, they are still monochromatic in nature, as both colors are composed of the same grayscale image.
- Checking on the Add Sketch checkbox will activate the sketch effect on your footage.
- Sketch Surround: This control allows you to increase width of area around the sketch outlines included in the sketch.
- Sketch Surround Boost: Turn on the sketch boost checkbox to increase the intensity of the sketch surround control to deepen the area affected by the sketch.
- Sketch Background Visibility: This control allows you to make the background surrounding the sketch outline more or less opaque. Bring this control down towards 0 to make the solid color more translucent or bring it up towards 100 to increase the opacity and dominance of the background color.
- Sketch Focus: When increased, the Focus control will bring up the sharpness of the outlines and make the outlines more pronounced. Bringing it down reduces and softens the sketch edges.
- Sketch Contrast Smoothing: This control gives you the ability to lower the contrast between the background and outline sketches. Bring this control up towards 50 softens the edges and blends them into the background more as you bring the slider up.
- Sketch Strengthen This slider allows you to increase the intensity of the outlines, making them darker and more prominent in the image.
- Sketch Background Color This control changes the color of the background from the default grey to a different color. This is useful to integrate the sketch outlines into the background and the overall scene.
- Halftone creates tiny dots that simulate a halftone printing process. This is a great effect for certain situations, for instance, if you’re trying to replicate the look of old 70's comics or newsprint. A halftone simulates continuous-tone imagery through the use of equally spaced dots of varying size. The traditional halftone process creates a basic optical illusion, in which these tiny halftone dots are blended into smooth tones by the human eye. Typically, true halftones are part of a printing process; in Universe ToonIt, we are referring to an onscreen visual.
- Add Halftone: Check the box to turn on the Halftone settings.
- The Halftone Dot Size control determines the size of the Halftone dots. The default is 4. Value range is 1 to 24.
- Halftone Red, Green & Blue Angle: These controls individually determine the angle of the separate halftone dot color “plates.” Each of the three dot grids is rotated away from horizontal by its Angle value. The dots themselves are then applied with a given opacity determined by the luminance in the red, green and blue channels of the image. The value range is 1 to 90 for each Angle control. Red defaults to 15, Green defaults to 75, Blue defaults to 0.
- Halftone Opacity Controls the overall opacity of the halftone effect. The default is 100, or fully opaque. Values range from 0 to 100%
- Outline Color: changes the color of the outlines from the default black to a different color. This is useful to soften and integrate the outlines into the overall scene.
- Outline Blur: apply preprocessing blurs to the outline pass, resulting in smoother and simpler outlines.
- Outline Blur Type offers standard blur controls, but applies them only to the input for creating outlines.
- None mode results in the greatest coverage of outlines.
- Outline Smoothing Blur will pre-smooth the image, resulting in less coverage.
- Outline Smoothing Blur Radius: Radius defines the size of a blur that is applied to the image before the Fill process step. The default is 2 with a value range of 1 to 3. A higher Radius value will result in greater smoothing of the brights and darks in the image. A value of 1 will turn off the Outline Blur Type (the equivalent of selecting None as the Outline Blur Type).
- Outline Smoothing Blur Boost: Check this box to resample the image across a wider area around each pixel, which will increase smoothing and result in less line coverage.
- Outline Smoothing Blur Color Range: Turning this slider up to 100 increases the range of color within the image that is affected by the Smoothing Blur. The greater the value, the smoother the pre-process image, resulting in less line drawing.
- Outline Retouch Blur creates the most potential smoothing and can result in lines only on the most prominent edges between light and dark regions.
- Outline Retouch Blur Radius: Radius defines the size of a blur that is applied to the image before the Fill process step. The default is 2 with a value range of 1 to 3. A higher Radius value will result in greater smoothing of the brights and darks in the image. A value of 1 will turn off the Outline Blur Type (the equivalent of selecting None as the Outline Blur Type).
- Outline Retouch Blur Boost: Check this box to resample the image across a wider area around each pixel, which will increase smoothing and result in less line coverage.
- Outline Retouch Mix: The Outline Retouch Blur has a more subtle effect on the image than Smoothing but high values can result in fewer lines. Use Retouch Mix to increase this Blur Type’s effect on the image.
- Soft Outlines adds clean outlines overlaid on the fill as if painted by hand with a brush of constant thickness.
- Add Soft Outlines Enables or disables the drawing of the Soft Outlines. Note that this outline pass can be added to the Comic and Shadow options.
- Soft Outlines Strength Controls how the soft outlines are painted. Lower values result in fewer and weaker edges, while high values result in stronger, darker edges.
- Soft Outlines Thickness adjusts the overall thickness of the lines and works in tandem with the next control, Soft Thickness Boost.
- Soft Outlines Thickness Boost samples a greater edge area and results in thicker lines in most areas, but can cause lines to disappear on finer edges in the image.
- Soft Outlines Opacity controls the overall opacity of the outline strokes. The default is 100% and results in completely opaque outlines, while a setting of 0 removes the outlines completely.
- Comic Outlines creates a thresholded version of Soft Outlines (detailed below), adds outlines overlaid as if drawn with a constant width/pressure pen like the penciled and inked edges of a graphic novel.
- Add Comic Outlines enables or disables the drawing of the Comic Outlines. Note that this outline pass can be added to the Comic and Shadow options.
- Comic Outlines Strength controls how the outlines are painted. Lower values result in fewer and weaker edges, while high values result in stronger, darker edges.
- Comic Outlines Sensitivity adjusts the coverage of what is identified as an edge. Low values result in little coverage, while high values will cover most edges in the image with outlines.
- Comic Outlines Thickness adjusts the overall thickness of the lines and works in tandem with the next control, Comic Thickness Boost.
- Comic Outlines Thickness Boost samples a greater edge area and results in thicker lines in most areas, but can cause lines to disappear on finer edges in the image.
- Comic Opacity controls the overall opacity of the outline strokes. The default is 100% and results in completely opaque outlines, while a setting of 0 removes the outlines completely.
- Shadow Outlines fills in the dark areas (defined by the Shadow Threshold) of the image with the Outline Color, which is typically black. This can quickly create a dramatic effect.
- Add Shadow Outlines: Turned off by default. Turning this option on will activate the Shadow controls. The Shadow effect finds the shadows of the image and fills them in with the Outline Color.
- Shadow Outlines Threshold: Sets the relative overall size of light and dark regions. Threshold determines how dark the color has to be for that color to be replaced by the shadow. The default value is 50%. Value range is 0 to 100. The threshold is compared frame by frame to the value in nearby frames so that dramatic shifts in the brightness of the image do not cause the shadow to blink or brighten from frame to frame.
By default, only the darkest color areas will be filled by shadow. As you increase the Threshold value, lighter areas will start to be filled with the shadow. For images with dark backgrounds, you can easily create a dramatic effect by turning the entire background black.
- Shadow Outlines Opacity: Sets the opacity of the Shadow effect. The default is 50%, and the value ranges from 0 to 100%. The higher the value, the more opaque the shadow; the lower the value, the more transparent the shadow becomes.
- Sketch Outlines
- Checking on the Add Sketch Outlines checkbox will activate the sketch outline effect on your footage.
- Increasing the Sketch Outlines Surround slider will add more lines to the sketch effect
- Turning on the Sketch Outlines Surround Boost checkbox will increase this effect even further.
- To really see the effects of the Sketch Outlines, dial the Sketch Outlines Background Visibility down from its default 55 to have the outlines dominate more of the layer. Turn this control up towards 100 to make the sketch outline look more subtle.
- When increased towards 100, the Sketch Outlines Focus slider sharpens the sketch lines.
- The Sketch Outlines Contrast Smoothing control widens the outlines gradually when brought up to 100.
- The Sketch Outlines Strengthen control draws more outlines to the applied layer when brought up from its default of 5.0.
- The Sketch Outlines Exclude Lighter control will darken the lines when brought down from its default of 50.00 or lighten the outlines when brought up to 100.00.
- The Sketch Outlines Sketch Opacity slider controls the transparency of the sketch outlines.
The Output Process Group contains options to apply overall changes to your footage.
- Cartoon Time gives your video footage the appearance of a lower frame rate. It is turned off by default. When checked, Cartoon Time will mimic the look of a hand-drawn animation without having to actually change the composition’s frames-per-second rate.
- Definition accentuates detail in the image and can be increased to sharpen the image or decrease to soften the overall cartoon look.
- Blend Mode menu allows you to choose a way to blend the pixels of original footage using the standard blend modes found in common apps from Adobe, Apple and others.
- You may also turn down the Opacity of the ToonIt effect with the Blend Opacity slider to reveal the original footage underneath.
List of Preset Options:
Acrylic: This preset brings a textured paint look
Beauty Enhance Low, Beauty Enhance Medium, Beauty Enhance High: The Beauty Enhance presets give the soft Retouch effect useful for softening skin on closeups and glamour shots at different strengths.
Black and White: This preset makes the image monochromatic while adding a soft ‘toon blur
Bubblegum: The Bubblegum preset is a more traditional tooned look with Pop art look of printed comic halftone dots and saturated colors
Graphic Novel: This preset uses sketchy Comic outlines with a hand blended looking blur applied to the colored areas
Gray Wash: This preset emphasizes the outlined black and white areas of your footage
Impasto: The Impasto preset will bring the textures and smaller blotches mimicking the look of paint applied with a palette knife
Night Googles: Looking for a green tinted night looking effect? This ToonIt preset gives the blur and cool color effect similar to a low-fi security camera or night camera footage.
Oil Paint Crisp: This Oil paint preset breakup the colored areas of the image into stepped colored areas with defined edges for an impressionistic look
Oil Paint Smooth: This preset is a softer paint preset, blending together the edges of the flat colored areas into a soft dreamy hand drawn effect.
Plastic Blur: This blur preset will smooth out the details in the colored areas providing a “plastic” look with soft transitions between light and shadows.
Sunday Comics: This preset, like Bubblegum employs the printed effect with smaller halftone dots making up the gradient colored areas to mimic the look of Sunday full colored printed Newspaper comics
Water Color: Like the ToonIt Paint plugin this preset gives a softened, slightly blurred look to your footage. This effect brings soft saturated color and a delicate translucent touch with an overall lightened look to the frame.
Cartoon Subtle: A preset made featuring the new sketch outline features.
Soft Strokes Medium: A preset using the new "soft stroke" paint features.
Soft Strokes Detail: A preset using the new "soft stroke" paint features.
Thermal Classic: The Thermal imaging look found in the ToonIt Thermal plugin that emulates heat vision imaging.
Green Fire: Another Preset from the ToonIt Thermal plugin using Blue and Yellow mixed into a green tint.
Hot Pink: The third Preset of the ToonIt Thermal presets that blends blue and magenta into a pink tinted look.
Noise Light: A subtle application of the Expressionist Noise Preprocessing Preset
Noise Medium: A medium application of the Expressionist Noise Preprocessing Preset
Noise Heavy: A heavy application of the Expressionist Noise Preprocessing Preset
Acrylic with Noise: An Acrylic Paint look with Expressionist Noise Preprocessing settings included.
Graphic Novel with Noise: Graphic Novel look with Expressionist Noise Preprocessing settings included.
Cartoon Subtle with Noise: Cartoonlook with Expressionist Noise Preprocessing settings included.
Water Color with Noise: Water Color Paint look with Expressionist Noise Preprocessing settings included.